XCOM 2

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Created by

Powercore2000

Uploaded by

Powercore2000

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About this mod

A mod for Xcom 2 that adds several new armor pieces!

Permissions and credits
Changelogs
This mod adds new armors into the game, the first of its kind i think, feel free to use this as a starting point for your own armor mods in the future! Just look under perms for more details.

Known Bugs
-If your characters torso is transparent after equipping the armor, equip another armor instead (like Kevlar or warden), equip the mod armor again, then go into Customization -> Props -> Torso, and it should re-texture the torso.


Updates:
-Screenshots have been added.


Currently Adds:
-Kevlar Vest: Lighter variant of Kevlar, mobility and dodge, for less health

-Reinforced Kevlar: Heavier variant of Kevlar, Armor and health for less movement and dodge

-Gremlin Kevlar: Adds hacking bonuses and defense at cost of mobility and health

-Gremlin Suit: New proving grounds project, armor that increases hacking abilities and adds shields

-Eagle Suit: New proving grounds project, increased aim, mobility,, and crit chance

-juggernaut Suit:  New proving grounds project, armor that increased health and armor

-Chem Suit:  New proving grounds project, that increased dodge, aim, and crit

-PSI Suit:  New proving grounds project, armor that increases will and psionic damage

-Powered variants of all listed armors

Notes:

-You can change the armor values in the XComNewArmorStats.ini, for your own balancing.

-You can suggest more armors for me to add below. I'm not a modeler, so if someone wants to give the armors unique models you're more than welcome to.

-Requires a new campaign to work

Personal/Scheduled Update:

Updates scheduled about once a month