XCOM 2

File information

Last updated

Original upload

Created by

Lucubration

Uploaded by

Lucubration

Virus scan

Safe to use

About this mod

Adds an Infantry class to the game with many new abilities.

Permissions and credits
Adds an Infantry class to the game with many new abilities.

I think I have a working animation for the Zone of Control counterattack. It's not quite a smooth as I'd like (there's a bit of delay in there), but at least it doesn't break the Infantry soldier's animation anymore.

Latest Version 1.5.5:

  • Fixed an issue with the Alien Hunters DLC that prevented the Infantry from equipping armor.


Initial Release: 2/25/2016

This is a pet mod I've been working on for a little while. I began to miss the basic rifleman class from the Long War mod and decided to create one of my own. The Infantry use a rifle as their primary weapon and a pistol as their secondary weapon.

The Infantry class has two perk trees: the "Regular" Infantry and the "Irregular" Infantry. The Regular is intended to be a tough customer, able to take some hits and act as a roadblock to the enemy advance if necessary. The Irregular is intended to put pressure on the enemy, having means to exploit positions of advantage and some way of escaping the tight spots they can put themselves in.

In the interest of full disclosure, I must caution the user that many of the abilities I've created for this class are the product of looking for new things to learn and practice in the Xcom 2 Development Tools. That's not to say that I didn't consider fun and balance while building this class, but I may have sometimes been influenced in my decision making, thinking "Hey, wouldn't that be a cool ability? I wonder if I could make the game do that?"

In any case, I had a lot of fun designing, implementing and testing this class, and I hope you have as much playing with it.

If you want to mess around with the parameters for the custom abilities, many of them are exposed in the 'XComLucubrationsInfantryClass.ini' file (search for it in your Steam directory).

Compatibility:
No compatibility issues that I have tested, and generally there should not be any, but I strongly suspect that it will conflict specifically with other mods that add an "Infantry" class to the game due to resource naming conflicts.

Known Bugs:
While the mechanics for the Zone of Control counterattack work fine, when the counterattack occurs there is currently has no animation. This is because Xcom humans have no counterattack animation. This may be beyond me to fix.