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Spades

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czlukas

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11 comments

  1. zordard
    zordard
    • member
    • 0 kudos
    There are 2 incorrect records in Localization\XComGame.int
    SpadeLabRew_Upgrade1 and SpadeLabRew_Upgrade2 should be renamed to SpadeLabRewTemplate_Upgrade1 and SpadeLabRewTemplate_Upgrade2 respectively.
  2. livnthedream
    livnthedream
    • premium
    • 14 kudos
    I am having an issue where the lab resets itself after every mission. Assigning scientists there appears to be working (I haven't done the math to see if it does or not) but the scientist will be unassigned once I come back from a mission. Similarly, buying an upgrade (just gotten it to tier 2 so far) and assigning a scientist doesn't help, and it resets the paid for upgrade. It could be a mod conflict. The only mods that I am running that touch similar features are Additional Proving Ground Engineer (http://www.nexusmods.com/xcom2/mods/108/?) and Engineer2Scientist (http://www.nexusmods.com/xcom2/mods/323/?)

    Edit: I see it is a known issue. Hurray descriptions!
    1. tkh1600
      tkh1600
      • member
      • 1 kudos
      i got that issue too but i have no proving ground mods
    2. czlukas
      czlukas
      • member
      • 0 kudos
      Should be fixed now. Try it, and report any new issues.
      I don't know if it fill fix broken saves, but it should.
  3. tkh1600
    tkh1600
    • member
    • 1 kudos
    i find a problem u forgot to pack the mod into a folder

    lucky use nmm install otherwise is all a mess
    1. czlukas
      czlukas
      • member
      • 0 kudos
      Aah sorry about that, will fix immediately.
      EDIT: Fixed
  4. Derrame
    Derrame
    • member
    • 9 kudos
    increase the research speed! please
  5. tkh1600
    tkh1600
    • member
    • 1 kudos
    cool idea can you do same for workshop too?
    1. czlukas
      czlukas
      • member
      • 0 kudos
      Yes, I can. I'll look at it tomorrow.
  6. omaru360
    omaru360
    • supporter
    • 0 kudos
    Awesome work, is there a way to add more engineers to the areas as well?
    1. czlukas
      czlukas
      • member
      • 0 kudos
      There is already a mod that adds multiple engineers to the Proving Grounds called Additional Proving Ground Engineer
      http://www.nexusmods.com/xcom2/mods/108/?