File information
Created by
The_Man_In_The_ShackUploaded by
TheManInTheShackVirus scan
About this mod
CP of G.I. Joe characters, based on classic representations, very accurate, with original file card detail in bios. Updated 03-06-2016
- Requirements
- Permissions and credits
UPDATED 03-06-2016!
- Tweaks to existing: most notably the mute voice pack for Snake Eyes
- New Joes added: Charbroil, Hardball, Repeater
- New Cobras added: Destro, Dr. Mindbender, Fred VII battle armor, Crystal Ball
- New branch added: I've done the six main guys from M.A.S.K.!! Hasbro considers them part of the same universe, so I'll run with it.
- New mods utilized: More Skin Colors, Stenchfury Modular Helmet, Mute Voice Pack, Halo Reach Helmets
Included currently in the 'GI Joe' pool:
- 1 rookie 'greenshirt' (the primary copy only...the copies for use are all in the 'greenshirts' pool)
- 71 Joes (Breaker, Clutch, Flash, Grand Slam, Grunt, Rock 'n Roll, Scarlett, Short-Fuze, Snake Eyes, Stalker, Steeler, Zap, Ace, Airborne, Cover Girl, Doc, Duke, Gung-Ho, Snow Job, Torpedo, Tripwire, Wild Bill, Blowtorch, Cutter, Deep Six, Mutt, Recondo, Ripcord, Roadblock, Spirit, Storm Shadow, Thunder, Airtight, Alpine, Barbecue, Bazooka, Crankcase, Dusty, Flint, Footloose, Lady Jaye, Quick Kick, Shipwreck, Beach Head, Dial-Tone, Iceberg, Leatherneck, Lifeline, Low-Light, Mainframe, Sci-Fi, Wet-Suit, Chuckles, Crazylegs, Falcon, Fast Draw, Jinx, Law, Outback, Psyche-Out, Sneak Peek, Tunnel Rat, Charbroil, Hardball, Hit & Run, Muskrat, Repeater, Shockwave, Wildcard, Ambush)
- 6 Oktober Guard members (Daina, Horror-Show, Brekhov, Stormavik, Schrage, Dragonsky)
- 6 M.A.S.K. Operatives (Matt, Bruce, Alex, Dusty, Hondo, Brad)
- 15 Cobras (Commander, Commander (mufti), Baroness, Scarface, Major Bludd, Destro, Firefly, Scrap Iron, Copperhead, Wild Weasel, Tomax, Xamot, Dr. Mindbender, Fred VII, Crystal Ball)
- 8 Dreadnoks (Zartan, Zarana, Zandar, Torch, Buzzer, Ripper, Monkeywrench, Road Pig)
- 3 Independent (Kwinn, Dr. Adele Burkhart, Billy Arboc)
Numerous others planned in all categories.
As there are many characters with complex or specific roles, I have prepared this Google doc as a guide for how to use them:
https://docs.google.com/spreadsheets/d/19_bXvhAKeCZekfxtT0cHFcYcOLX10NFBdrgGr_6Qco0/edit?usp=sharing
I have also created a tumblr gallery in which I am uploading the characters one at a time, once every day or two:
http://xcom2-joes.tumblr.com/
Mods used to create these characters:
Armor/Accessories: Capnbubs, |||GrimStyleArmor|||, MGSV BDU Soldier Customization, Unrestricted Armor Customization, Symmetrical Kevlar Arms!, Custom Bandanas, Red Bandana, Aviator Hat, Free the Hood, Advent Armor, Stenchfury Modular Helmet, HALO Reach Helmets, Eyepatch Right, Hats by Roca
Pattern/Color Changes: Military Camouflage Patterns, Custom Facepaints, Custom Tattoos and Patterns, More Armor Colors, More Skin Colors
Flags and Voices: More Nations, XCom International Voice Pack, Miss Voice Russian, Mute Voice Pack
Mods suggested for play styles:
CP Control Mods: Load from character pool, Character Pool Only, It Will Take Many Bullets, Upgrades Retain Customization
Weapon Mods: Katana Pack, Grenadier's Armory, SMG Pack, M1911 Pistol, Desert Eagle Pistol, MGSV GZ MSF Headgear, 870 MCS Shotgun, M249 Light Machine Gun, AK-12Am The Batmod
Class Mods: Leader Pack, Trooper, Rogue, Shock Trooper, Cowboy, Ninja