About this mod
This mod rebalances the weapon modifications available, making early game upgrades more viable and powerful without breaking late-game balance.
- Permissions and credits
- Changelogs
- Donations
Balancing of early-game weapon upgrades:
- Basic Laser Sight increased to +10% crit.
- Advanced Laser Sight increased to +12.5% crit (UI only shows 12%)
- Basic Scope increased to +10 aim (+15 in no-cover)
- Advanced Scope increased to +15 aim (+20 in no-cover)
- Superior Scope increased to +20 aim (+25 in no cover)
- Basic Hair Trigger increased to 10% chance Advanced Hair Trigger increased to 12.5% chance (UI only shows 12%)
- Basic Repeater increased to 10% chance Advanced Repeater increased to 12.5% chance (UI only shows 12%)
Also adds Prototype Weapon Upgrades, a new tier, rare, but powerful. These have the same stat changes as Superior Upgrades but add new abilities to the soldier wielding them.
- Prototype Laser Sight - Grants the Sight Target ability which adds 15 aim to all allies firing against the target.
- Prototype Scope - Grants the Headshot ability, which guarantees a crit.
- Prototype Hair Trigger - Grants the Rapid Fire ability.
- Prototype Stock - Grants the Ever Vigilant ability.
- Prototype Expanded Mag - Grants the Hail of Bullets ability.
- Prototype Auto-Loader - Unlimited free reloads.
- Prototype Repeater - Grants Chain Shot.
Notes:
This mod is under constant development. Some abilities/stats may change as needed.
This mod is not an attempt to make the game "easier" but rather to increase the viability of early-game upgrades, increase upgrade variety, and provide rare but meaningful late-game choices in the form of "Prototype" upgrades.
Want to buy me a beer? You can send me a donation HERE if you feel like it.