XCOM 2
Axe Pack 3

Image information

Added on

Uploaded by

Escrimator

About this image

The other first tier model,the tomahawk. mostly done,then off to the second tier axes. polycount is actually 440 tris for that current stage of work.

2 comments

  1. Daimonster
    Daimonster
    • member
    • 0 kudos
    are you planning to give them effects similar to the vanilla swords? (stun, shredder, burning)
    1. Escrimator
      Escrimator
      • member
      • 2 kudos
      Honestly dude,i downright suck at the mod scripting part of this,im all about the art stuff. and will barely get the pack out ripping off code as is.

      That said,i want to give each tier its own little flavour so its not just a cosmetic variant.
      Expect a little armor shredding as axes make for good "can openers",plus the tech tiers to also some some relevant property.

      TL: DR: Im not good enough to get fancy with mechanics part,just art monkey. if any code monkeys want to give me a hand,feel free to PM.

      At it´s heart its a pack for those who feel their rangers wouldnt carry swords around. Axes have historical and contemporary use in the battlefield as breaching and close quarters tactical tools.