Mods with no tags
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Adds two additional Voices: A Male soldier, and a Male MEC trooper. Have you gotten tired of the default voicelines you hear from your troopers? Want something a little more radio-like for your soldiers? Want a more robotic MEC voice? Want to hear your troops call the X-Rays "Xenos"? This is for you.
- 16.0MB
- 0
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Adds two additional Voices: A Male soldier, and a Male MEC trooper. Have you gotten tired of the default voicelines you hear from your troopers? Want something a little more radio-like for your soldiers? Want a more robotic MEC voice? Want to hear your troops call the X-Rays "Xenos"? This is for you.
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Allows for setting a custom percentage of women among new recruits. Optionally you can set gender-specific stat modifiers of HP, Aim, Will and Mobility. Each modifier has a customizable % chance of being applied.
- 291KB
- 6
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Allows for setting a custom percentage of women among new recruits. Optionally you can set gender-specific stat modifiers of HP, Aim, Will and Mobility. Each modifier has a customizable % chance of being applied.
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The aim of this mod is to improve Exalt Missions and add more options into that phase of the game.
- 26KB
- 3
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The aim of this mod is to improve Exalt Missions and add more options into that phase of the game.
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Assorted Long War Perks Modifications
Quick PatcherGUI mods that allow you to change some Perks in order to balance/cheat.
- 2KB
- 2
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Assorted Long War Perks Modifications
Quick PatcherGUI mods that allow you to change some Perks in order to balance/cheat.
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Displays in the barracks how many missions officers have completed at their current rank.
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Changes Field Surgeon perk to progressively improve injury time reduction with medic's rank.
- 2KB
- 11
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Changes Field Surgeon perk to progressively improve injury time reduction with medic's rank.
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Fork from szmind's UFO Squadrons Unleashed 2, v1.10. Just UFO Squadrons with (almost) nothing else. Vanilla LW balance guaranteed!
- 11KB
- 2
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Fork from szmind's UFO Squadrons Unleashed 2, v1.10. Just UFO Squadrons with (almost) nothing else. Vanilla LW balance guaranteed!
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Colored Aliens (Ruby's addons)
An EVER GROWING (more will come as I make them), unofficial addon to Szmind's amazing "Colored Aliens (Leaders)" mod, consisting of textures I've done myself.
- 10.2MB
- 2
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Colored Aliens (Ruby's addons)
An EVER GROWING (more will come as I make them), unofficial addon to Szmind's amazing "Colored Aliens (Leaders)" mod, consisting of textures I've done myself.
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(EW / LW /EU?) Adds a dedicated SHIV-only slot to the squad selection screen. The slot does not take a soldier slot. Encourages usage of SHIVs.
- 25KB
- 37
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(EW / LW /EU?) Adds a dedicated SHIV-only slot to the squad selection screen. The slot does not take a soldier slot. Encourages usage of SHIVs.
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A simple edit to fix the soldier rank names by replacing "Rookie" and "Squaddie" with "Recruit" and "Private" as to match the vanilla ranking format.
- 62KB
- 5
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A simple edit to fix the soldier rank names by replacing "Rookie" and "Squaddie" with "Recruit" and "Private" as to match the vanilla ranking format.
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The mod lets you configure up to 7 different colors for alien characters. The goal of the mod was to colorize alien leaders and bosses but it can be used to colorize standard aliens as well. For vanilla EW players the "level" of an alien is considered as "total HP" of an alien.
- 14KB
- 12
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The mod lets you configure up to 7 different colors for alien characters. The goal of the mod was to colorize alien leaders and bosses but it can be used to colorize standard aliens as well. For vanilla EW players the "level" of an alien is considered as "total HP" of an alien.
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Lovelace's X-COM Long War (EW) Modlist
Just the list of mods I put together for my initial play through, in a (hopefully) straight forward guide.
- 23KB
- 6
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Lovelace's X-COM Long War (EW) Modlist
Just the list of mods I put together for my initial play through, in a (hopefully) straight forward guide.
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Adds the current in-game date to the post-mission screen showing you how you did. No more looking through screenshots trying to figure out when that mission even was.
- 1KB
- 8
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Adds the current in-game date to the post-mission screen showing you how you did. No more looking through screenshots trying to figure out when that mission even was.
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Changes the AI for EXALT to simply never fire their rocket launchers.
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Gives your soldiers nicknames as soon as they hit Specialist rank, instead of waiting for Corporal. Also allows manual nicknames at Specialist.
- 1KB
- 3
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Gives your soldiers nicknames as soon as they hit Specialist rank, instead of waiting for Corporal. Also allows manual nicknames at Specialist.
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Fixes bugs that causes items and Foundry projects to complete later than they're supposed to.
- 3KB
- 19
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Fixes bugs that causes items and Foundry projects to complete later than they're supposed to.
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There it is finally. Send and control (move) up to 6 ships in the aircombat, manage ship loadout with 2 weapon slots, choose and manage careers of your pilots, make them earn XP and gain unique skills, define auto-combat tactics and improve training center for your pilots in Air Force HQ. Have fun with new early-game weapon: M61A1 Vulcan Cannon.
- 1.3MB
- 90
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There it is finally. Send and control (move) up to 6 ships in the aircombat, manage ship loadout with 2 weapon slots, choose and manage careers of your pilots, make them earn XP and gain unique skills, define auto-combat tactics and improve training center for your pilots in Air Force HQ. Have fun with new early-game weapon: M61A1 Vulcan Cannon.
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XCOM Exalt Covert Extraction mission rework Long War and EW
This mod changes the spawn location for XCOM troops in Covert Extraction Missions for Long War and EW. For Long War there are some some balance changes to the missions. Super Skyranger applies the +2 bonus and the Exalt pods have been reworked.
- 9KB
- 6
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XCOM Exalt Covert Extraction mission rework Long War and EW
This mod changes the spawn location for XCOM troops in Covert Extraction Missions for Long War and EW. For Long War there are some some balance changes to the missions. Super Skyranger applies the +2 bonus and the Exalt pods have been reworked.
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Custom fatigue and injury times for Long war 1.0 and 1.1
This mod allows you to customise how your soliders, mecs and shivs are affected by fatigue and injury timers in Long war
- 7KB
- 13
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Custom fatigue and injury times for Long war 1.0 and 1.1
This mod allows you to customise how your soliders, mecs and shivs are affected by fatigue and injury timers in Long war
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Official XCOMLauncher.exe edited to skip itself and launch Enemy Within if installed.