Tints the icons for MEC Troopers in the colour corresponding their original class. LW only.
Tints the icons for MEC Troopers in the colour corresponding their original class. LW only.
Aircombat revolution comes with sending multiple interceptors at once, sending partially damaged jets, implementing quasi-formation management and making pilot rank mean a little more than just a badge. All of this and even more will work with your ongoing LW campaigns so just grab it and unleash the power of squadron. Works with LW and its mods.
Aircombat revolution comes with sending multiple interceptors at once, sending partially damaged jets, implementing quasi-formation management and making pilot rank mean a little more than just a badge. All of this and even more will work with your ongoing LW campaigns so just grab it and unleash the power of squadron. Works with LW and its mods.
A revamp of Long War 1.0 that emphasizes realism, expands tactical options, and reduces economy micromanaging with a new monetary system. More specialized enemies that provide unique challenges. Increased weapon and soldier versatility. Rebalanced items and armors. And much more!
A revamp of Long War 1.0 that emphasizes realism, expands tactical options, and reduces economy micromanaging with a new monetary system. More specialized enemies that provide unique challenges. Increased weapon and soldier versatility. Rebalanced items and armors. And much more!
This mod implements smart overwatch fire for both XCOM and aliens. Once 2 or more units spot an enemy simultanouesly they will shoot one by one instead of all at once. No more clearing of overwatch traps by a single unit that died from the first shot. Developed for LW Rebalance by Ucross but 100% compatible with both Long War and vanilla.
This mod implements smart overwatch fire for both XCOM and aliens. Once 2 or more units spot an enemy simultanouesly they will shoot one by one instead of all at once. No more clearing of overwatch traps by a single unit that died from the first shot. Developed for LW Rebalance by Ucross but 100% compatible with both Long War and vanilla.
This Tool Changes Language files in *.bik Files
This Tool Changes Language files in *.bik Files
Turrets serve as one of the main testing obstacles in the Portal series. Armed with almost unlimited ammunition and deadly accuracy, they will attempt to kill test subjects on sight. Standard Sentry Turrets are voiced by Ellen McLain. This is just the Portal 1 Turret.
Turrets serve as one of the main testing obstacles in the Portal series. Armed with almost unlimited ammunition and deadly accuracy, they will attempt to kill test subjects on sight. Standard Sentry Turrets are voiced by Ellen McLain. This is just the Portal 1 Turret.
Adjust Arc Thrower range through ini files
Includes voicepacks for Martin Walker, John Lugo, and Alphanso Adams from Spec Ops: The Line.
Includes voicepacks for Martin Walker, John Lugo, and Alphanso Adams from Spec Ops: The Line.
This Is The Long War Edition Of My XCom Welcome To Hell Mod- This Is Not A Difficulty Tweak- This Is Not A Beginner Tweak,This Is A Total Long war Overhaul Including Perks, Weapons, Small Items, Armors And Level Up Stats.
This Is The Long War Edition Of My XCom Welcome To Hell Mod- This Is Not A Difficulty Tweak- This Is Not A Beginner Tweak,This Is A Total Long war Overhaul Including Perks, Weapons, Small Items, Armors And Level Up Stats.
A conversion mod that takes what was accomplished by the Long War team and ascends beyond it. New Perks, custom classes, more customization, just plain more.
A conversion mod that takes what was accomplished by the Long War team and ascends beyond it. New Perks, custom classes, more customization, just plain more.
Xcom2eXcel is a One-Click solution to extract soldier related data out of given Xcom save file to MS Excel friendly format
Xcom2eXcel is a One-Click solution to extract soldier related data out of given Xcom save file to MS Excel friendly format
A mod to help modders and players alike when they have the command console active. Adds several new commands that allow more flexibility with testing or just getting past bugs created by other mods.
A mod to help modders and players alike when they have the command console active. Adds several new commands that allow more flexibility with testing or just getting past bugs created by other mods.
The deuteragonist of Half-Life 2 and its Episodes. She is a woman in her mid-twenties, and is a prominent figure in the Resistance campaign against the rule of the Combine. So fighting humans allied with Aliens are right up her ally. She fits right in in the xcom universe.
The deuteragonist of Half-Life 2 and its Episodes. She is a woman in her mid-twenties, and is a prominent figure in the Resistance campaign against the rule of the Combine. So fighting humans allied with Aliens are right up her ally. She fits right in in the xcom universe.
A fix to Long War 1.0's multiple bugs and late game problems. Offers significant balance, quality of life, and gameplay improvements. Tries to stay true to the original Long War 1.0 gameplay.
A fix to Long War 1.0's multiple bugs and late game problems. Offers significant balance, quality of life, and gameplay improvements. Tries to stay true to the original Long War 1.0 gameplay.
Allows you to crank up the game speed at the press of a key so it doesn't feel like soldiers are wading through molasses. Tactical 1.0x 1.8x, 2.5x speed functions, (yakety sax music optional). Strategy 0.2x 1x 1.8x 4x speed fuctions.
Allows you to crank up the game speed at the press of a key so it doesn't feel like soldiers are wading through molasses. Tactical 1.0x 1.8x, 2.5x speed functions, (yakety sax music optional). Strategy 0.2x 1x 1.8x 4x speed fuctions.
Replace XCom EW in-game music with your own external mp3 files.
Replace XCom EW in-game music with your own external mp3 files.
Mod that alters Training Roulette to add more of an experience to randomised perksaka TR+, R+
Mod that alters Training Roulette to add more of an experience to randomised perksaka TR+, R+
Four separate patches which remove parts of the tactical hud Requires PatcherGUI
Four separate patches which remove parts of the tactical hud Requires PatcherGUI
Completely disable Fatigue in Long War
Adds a new map based on the crashed supply ship at the lake ("Overlook")
Adds a new map based on the crashed supply ship at the lake ("Overlook")
Campaign Summary adds a new menu option to the Situation Room allowing you to view a timeline of major strategic events over your entire campaign.
Campaign Summary adds a new menu option to the Situation Room allowing you to view a timeline of major strategic events over your entire campaign.
The higher the accuracy is – the higher the damage is. But don’t relax: there is always a chance of maximum damage.
The higher the accuracy is – the higher the damage is. But don’t relax: there is always a chance of maximum damage.
This is a new long war edition of my uber mod... (simple ini tweak) This makes the game much more easy by giving way more gold, reducing time of mostly everything, giving you super soldier, etc...
This is a new long war edition of my uber mod... (simple ini tweak) This makes the game much more easy by giving way more gold, reducing time of mostly everything, giving you super soldier, etc...
Shows the country name of a soldier when viewing the soldier in the barracks.
Shows the country name of a soldier when viewing the soldier in the barracks.
A small mod that replaces Sweden with Denmark, for all you Danes out there.
A small mod that replaces Sweden with Denmark, for all you Danes out there.
Easily customise Long War to play it the way you want!
Easily customise Long War to play it the way you want!
An overhaul of the LW Research and Foundry Projects. This mod reworks the way research works, you choose research paths that lock you off from other options: Either Beam OR Advanced Ballistic Either Advanced MECs OR Advanced Gene-Mods
An overhaul of the LW Research and Foundry Projects. This mod reworks the way research works, you choose research paths that lock you off from other options: Either Beam OR Advanced Ballistic Either Advanced MECs OR Advanced Gene-Mods
Loadout Manager adds Save/Restore functionality to your soldier loadouts. Allows much faster pre-mission squad loadout if you find you use the same loadout composition a lot of the time.
Loadout Manager adds Save/Restore functionality to your soldier loadouts. Allows much faster pre-mission squad loadout if you find you use the same loadout composition a lot of the time.
This mod adds Line-of-Sight (LoS) indicators in the style of XCOM2 to XCOM EW/LW.
This mod adds Line-of-Sight (LoS) indicators in the style of XCOM2 to XCOM EW/LW.
Tired of the exactly the same voices of your soldiers using the same lines with only slight differences in tone? Do you like your soldiers more personalized, do you want them to have actual character? Are you a fan of Battlefield 3 or Battlefield 4? If your answer to any of these questions is yes, this addon is for you.
Tired of the exactly the same voices of your soldiers using the same lines with only slight differences in tone? Do you like your soldiers more personalized, do you want them to have actual character? Are you a fan of Battlefield 3 or Battlefield 4? If your answer to any of these questions is yes, this addon is for you.
An attempt to smooth out the RNG during UFO interceptions by doubling the interception time and halving all damage.
An attempt to smooth out the RNG during UFO interceptions by doubling the interception time and halving all damage.
Easily install and remove Long War mods.
Aims to repurpose the strategic UI to give players more information in-game about Long War.
Aims to repurpose the strategic UI to give players more information in-game about Long War.
Tech-Trees deployed straight into the XCom-Database
A complete overhaul mod that uses the Long War (XCOM: Enemy Within) mod (v1.0) as a base. Primary features include re-balanced perk trees, equipment, enemies, facilities, and four distinct play modes. The Art of War project is designed towards getting the maximum possible tactical and strategic enjoyment out of the XCOM (2012) engine.
A complete overhaul mod that uses the Long War (XCOM: Enemy Within) mod (v1.0) as a base. Primary features include re-balanced perk trees, equipment, enemies, facilities, and four distinct play modes. The Art of War project is designed towards getting the maximum possible tactical and strategic enjoyment out of the XCOM (2012) engine.
Edit Panic Levels in the game. These are just instructions to follow.
Edit Panic Levels in the game. These are just instructions to follow.
When you reveal an alien pod, they no longer get the free move into cover, or as they sometimes do, directly towards your team...looking at you Chryssalids.
When you reveal an alien pod, they no longer get the free move into cover, or as they sometimes do, directly towards your team...looking at you Chryssalids.
Displays a sight range ring around visible aliens (like those revealed by a battle scanner).
Displays a sight range ring around visible aliens (like those revealed by a battle scanner).
Countless map bug fixes for vanilla XCom Enemy Within and Long War 15bf3 Consult readme for the full list
Countless map bug fixes for vanilla XCom Enemy Within and Long War 15bf3 Consult readme for the full list
Enhance the graphics of your XCOM Enemy Within
Displays soldier XP/PsiXP, mobility, damage reduction and active alien counts on the soldier info screen during battle (F1). XP values take mission completion bonuses into account.
Displays soldier XP/PsiXP, mobility, damage reduction and active alien counts on the soldier info screen during battle (F1). XP values take mission completion bonuses into account.
A small TexMod designed to replace the vanilla rank insignia with ones more in keeping with the rank name changes made by the Long War mod.
A small TexMod designed to replace the vanilla rank insignia with ones more in keeping with the rank name changes made by the Long War mod.
German Translation Long War 1.0
German Translation Long War 1.0
A total overhaul mod for Long War b15f3 featuring a new tech tree, new strategic AI, new perks, new item balance, and dozens of minor changes throughout with an overall goal of reducing the game by about half.
A total overhaul mod for Long War b15f3 featuring a new tech tree, new strategic AI, new perks, new item balance, and dozens of minor changes throughout with an overall goal of reducing the game by about half.
Set the head size, body size, and voice pitch of each of your soldiers. Many new skin colors also available. Create completely unique or alien looking soldiers.
Set the head size, body size, and voice pitch of each of your soldiers. Many new skin colors also available. Create completely unique or alien looking soldiers.
Allows you to customize every aspect of Long War's Air Game, beyond what's available in the DCG.ini
Allows you to customize every aspect of Long War's Air Game, beyond what's available in the DCG.ini
Pick a perk from any level when levelling up your soldiers. Create powerful soldiers at lower levels. Works well with Training Roulette.
Pick a perk from any level when levelling up your soldiers. Create powerful soldiers at lower levels. Works well with Training Roulette.
Customize your XCOM campaign start by tweaking almost any of the strategic game state.
Customize your XCOM campaign start by tweaking almost any of the strategic game state.
A soldier voicepack with custom lines... and perhaps a bit of character.
A soldier voicepack with custom lines... and perhaps a bit of character.
Tired of the exactly the same voices of your soldiers using the same lines with only slight differences in tone? Do you like your soldiers more personalized, do you want them to have actual character? Are you a fan of Mass Effect? If your answer to any of these questions is yes, this addon is for you.
Tired of the exactly the same voices of your soldiers using the same lines with only slight differences in tone? Do you like your soldiers more personalized, do you want them to have actual character? Are you a fan of Mass Effect? If your answer to any of these questions is yes, this addon is for you.
Adjusts a few of the Long War settings to make the game a little more fun and a little less punishing, while still keeping it challenging. This is NOT an EASY/CASUAL mode mod
Adjusts a few of the Long War settings to make the game a little more fun and a little less punishing, while still keeping it challenging. This is NOT an EASY/CASUAL mode mod
Adds Patrick Carlock as a reward soldier (Engineer/Medic) after he is rescued in the Council escort mission. He gets the Flush perk.
Adds Patrick Carlock as a reward soldier (Engineer/Medic) after he is rescued in the Council escort mission. He gets the Flush perk.
Give your soldiers big heads so they look awesome.
A replacement DefaultGameCore.ini that makes Long War generally easier. Buffed MECs, lowered fatigue and injury timers, et cetera et cetera.
A replacement DefaultGameCore.ini that makes Long War generally easier. Buffed MECs, lowered fatigue and injury timers, et cetera et cetera.
Soldiers at the base earn XP every day. OTC upgrades grant bonus daily XP.
Soldiers at the base earn XP every day. OTC upgrades grant bonus daily XP.
The Omega 13 is a device which can transport soldiers back in time in order to correct a mistake (inspired by the Galaxy Quest movie). The more soldiers you have on the mission the more expensive it will be to use.
The Omega 13 is a device which can transport soldiers back in time in order to correct a mistake (inspired by the Galaxy Quest movie). The more soldiers you have on the mission the more expensive it will be to use.
Search the Long War tech tree for prerequisites and unlocks with this Windows app.
Search the Long War tech tree for prerequisites and unlocks with this Windows app.
Tired of the exactly the same voices of your soldiers using the same lines with only slight differences in tone? Do you like your soldiers more personalized, do you want them to have actual character? Are you a fan of Call of Duty Zombies mode? If your answer to any of these questions is yes, this addon is for you.
Tired of the exactly the same voices of your soldiers using the same lines with only slight differences in tone? Do you like your soldiers more personalized, do you want them to have actual character? Are you a fan of Call of Duty Zombies mode? If your answer to any of these questions is yes, this addon is for you.
Permanently enables the motion tracker on all missions for all soldiers. For use with LW B15e only - earlier versions can use v1.1.
Permanently enables the motion tracker on all missions for all soldiers. For use with LW B15e only - earlier versions can use v1.1.
Tired of the exactly the same voices of your soldiers using the same lines with only slight differences in tone? Do you like your soldiers more personalized, do you want them to have actual character? Are you a fan of Gears of War series? If your answer to any of these questions is yes this addon is for you.
Tired of the exactly the same voices of your soldiers using the same lines with only slight differences in tone? Do you like your soldiers more personalized, do you want them to have actual character? Are you a fan of Gears of War series? If your answer to any of these questions is yes this addon is for you.
Urban Armor and helmet camo mod
Urban Armor and helmet camo mod
Independent translation for Long War EW Beta 13, 14, 15 & release 1.0 FINAL.
Independent translation for Long War EW Beta 13, 14, 15 & release 1.0 FINAL.
Changes nationalities into Magic the Gathering Colors (or Color pairs) and generates names from mtg lore matching those colors. Also changes mission names. Created for long war beta 15
Changes nationalities into Magic the Gathering Colors (or Color pairs) and generates names from mtg lore matching those colors. Also changes mission names. Created for long war beta 15
Enable sleeves on all armour and soldier types with this easy to use utility.
Enable sleeves on all armour and soldier types with this easy to use utility.
This is a compilation of Textures from - KEBW1144, Caesarinvictus, kolt16, baszermaszer, Gervas, ObelixDk and me Lestroyer. For LW or EW.
This is a compilation of Textures from - KEBW1144, Caesarinvictus, kolt16, baszermaszer, Gervas, ObelixDk and me Lestroyer. For LW or EW.
A small texture replacer that changes the rank insignia to those from the British Army.
A small texture replacer that changes the rank insignia to those from the British Army.
Shows the initial deployment position of each soldier during the squad selection process.
Shows the initial deployment position of each soldier during the squad selection process.
Displays the total number of Snipers, Scouts, Rocketeers, Gunners, Medics, Engineers, Assaults and Infantry on the Soldier Selection table. This can be useful when trying to decide what class a soldier should be assigned to.
Displays the total number of Snipers, Scouts, Rocketeers, Gunners, Medics, Engineers, Assaults and Infantry on the Soldier Selection table. This can be useful when trying to decide what class a soldier should be assigned to.
This will let your lower the panic by 1 for all countries and you can get 1000 Cash.
This will let your lower the panic by 1 for all countries and you can get 1000 Cash.
If you are tired of long stalemate shootings and being afraid of trying to flank the aliens because you might trigger more hidden enemies into the firefight, this mod might be for you! You will have the initiative, and you will kick ass!
If you are tired of long stalemate shootings and being afraid of trying to flank the aliens because you might trigger more hidden enemies into the firefight, this mod might be for you! You will have the initiative, and you will kick ass!
This is a Long War mod made for new players Difficulties are changed to make it more easy to accomodate
This is a Long War mod made for new players Difficulties are changed to make it more easy to accomodate
SquadLoadOuts & Deploy Formations -- with onscreen Numeric tags.
SquadLoadOuts & Deploy Formations -- with onscreen Numeric tags.
added some textures to the flags that came with long war beta 15
added some textures to the flags that came with long war beta 15
Change default camera zoom level, min and max zoom, free aiming zoom, rocket aiming zoom and yaw angle.
Change default camera zoom level, min and max zoom, free aiming zoom, rocket aiming zoom and yaw angle.
I played around with Texmods .. this is what comes out!
I played around with Texmods .. this is what comes out!
Reveals the full perk tree for any soldier with a class.
If anybody is wondering because of my sharp, brilliant pictures ingame - here is my own SweetFX setting.
If anybody is wondering because of my sharp, brilliant pictures ingame - here is my own SweetFX setting.
Adds damage indicator for UFOs during interception minigame.
Adds damage indicator for UFOs during interception minigame.
This mod tries to make tactical layer experience more random than it is in vanilla game.
This mod tries to make tactical layer experience more random than it is in vanilla game.
Increases the variety in appearance of randomly generated soldiers.
Increases the variety in appearance of randomly generated soldiers.
Nations never leave the Council - XFIGHTER342 Makes all the Council Nations never defect, no matter what panic level they're at!
Nations never leave the Council - XFIGHTER342 Makes all the Council Nations never defect, no matter what panic level they're at!
Graphic packages formatted as TexMod files.
Graphic packages formatted as TexMod files.
Military CAMO and MERCenary style look for soldiers. Works with game version 401776. March 10, 2014, Enemy Within Patch 3.
Military CAMO and MERCenary style look for soldiers. Works with game version 401776. March 10, 2014, Enemy Within Patch 3.
Soldier Bootcamp adjusts Not Created Equally and Class assignment based on their stats.
Soldier Bootcamp adjusts Not Created Equally and Class assignment based on their stats.
Skip opening logos.
This is a Single Soldier mod with a hint of role playing flavor designed around the X-Files series by Fox Television. Here, you play as Fox William Mulder, an FBI agent with plenty of experience holding off alien threats.
This is a Single Soldier mod with a hint of role playing flavor designed around the X-Files series by Fox Television. Here, you play as Fox William Mulder, an FBI agent with plenty of experience holding off alien threats.
A small mod of Long War that changes Red Fog penalties to be based on a Gaussian function instead of a linear function, meaning scratches don't affect your aim too much, but the penalty spikes at low health.
A small mod of Long War that changes Red Fog penalties to be based on a Gaussian function instead of a linear function, meaning scratches don't affect your aim too much, but the penalty spikes at low health.
Improved DNL.INI with thousands of real names and surnames (and millions of combinations). Available for Enemy Unknown, Enemy Within and Long War.
Improved DNL.INI with thousands of real names and surnames (and millions of combinations). Available for Enemy Unknown, Enemy Within and Long War.
Pick the assigned class of your Squaddies!
Pick the assigned class of your Squaddies!
Adds 23 \"new\" playable heads to the game.
UPKUtils is a set of utilities for analyzing and patching uncompressed UPK files. Also includes PatcherGUI - a tool to install and maintain modifications for XCOM:EU and EW.
UPKUtils is a set of utilities for analyzing and patching uncompressed UPK files. Also includes PatcherGUI - a tool to install and maintain modifications for XCOM:EU and EW.
A collection of small interface and gameplay tweaks, like no disappearing corpses, overwatch and hunker down delay, soldier gender and nationality, XP and mobility display, abductions in countries with satellite coverage.
A collection of small interface and gameplay tweaks, like no disappearing corpses, overwatch and hunker down delay, soldier gender and nationality, XP and mobility display, abductions in countries with satellite coverage.
For playing with Not Created Equal, changes the class given to rookies to better fit their abilities.
For playing with Not Created Equal, changes the class given to rookies to better fit their abilities.
Removes the odd delay in death animations introduced in EW, where is seems like rather than being killed by bullets, the aliens are mildly inconvenienced... and then die from seizures.
Removes the odd delay in death animations introduced in EW, where is seems like rather than being killed by bullets, the aliens are mildly inconvenienced... and then die from seizures.
This mod allows all Weapons to be armed by all Classes ***INCLUDING MEC'S***
This mod allows all Weapons to be armed by all Classes ***INCLUDING MEC'S***
X-COM map pack enables more maps in the game
Things can be done better so here is SweetFX that actually makes the visuals better than original rather than opposite. I guarantee it will not be way too dark or way too desaturated or far off original. This will remove bluish and reddish fog tint, make textures super sharp without aliasing caused, shines shiny, realistic colours, lights, shadows.
Things can be done better so here is SweetFX that actually makes the visuals better than original rather than opposite. I guarantee it will not be way too dark or way too desaturated or far off original. This will remove bluish and reddish fog tint, make textures super sharp without aliasing caused, shines shiny, realistic colours, lights, shadows.
Have no interest in moving on to XCom Enemy Within? Don't want to play XCom Enemy Unknown after patch 5 and patch 6 destroyed all the mods? Then this mod is exactly what a Troglodyte in your situation needs.
Have no interest in moving on to XCom Enemy Within? Don't want to play XCom Enemy Unknown after patch 5 and patch 6 destroyed all the mods? Then this mod is exactly what a Troglodyte in your situation needs.
This unlocks all the Second Wave options for Enemy Within.
This unlocks all the Second Wave options for Enemy Within.
Increases a maximum number of aliens per pod as the game progresses.
Increases a maximum number of aliens per pod as the game progresses.
Revealed aliens go on overwatch rather than just sit there and wait to be killed.
Revealed aliens go on overwatch rather than just sit there and wait to be killed.
Enemy Within Camo Texture Mod
Put your gene-modded soldiers back into all-weather wear.
Put your gene-modded soldiers back into all-weather wear.
Set your own caps on medals earned, and how fast you get them. Optionally unlock any at the start of the game.
Set your own caps on medals earned, and how fast you get them. Optionally unlock any at the start of the game.
This is for those who wanted the purple light on shoulderpads for kolt16\\\\\\\'s purple lazers. Just work it with TexMod as usual. (Thanks for kolt16 for the original Military retex)
This is for those who wanted the purple light on shoulderpads for kolt16\\\\\\\'s purple lazers. Just work it with TexMod as usual. (Thanks for kolt16 for the original Military retex)
Alters Hunker Down and Overwatch Delay from 1.75 to 0.25 second.
Alters Hunker Down and Overwatch Delay from 1.75 to 0.25 second.
Turns off Meld canisters on maps and allows to collect Meld from dead aliens and alien artifacts (Food, Stasis Tank and Surgery) instead. There is also alternative mod version, which keeps canisters intact (see long description).
Turns off Meld canisters on maps and allows to collect Meld from dead aliens and alien artifacts (Food, Stasis Tank and Surgery) instead. There is also alternative mod version, which keeps canisters intact (see long description).
For those of you who prefer to keep your operatives\\\' generated names intact, this file is for you. I\\\'ve added thousands of unique names for just about every nationality in the game, taken from several different name lists. Compare the original name file, which was about a hundred kilobytes, to this one, which is 1.2 megabytes. With this file,
For those of you who prefer to keep your operatives\\\' generated names intact, this file is for you. I\\\'ve added thousands of unique names for just about every nationality in the game, taken from several different name lists. Compare the original name file, which was about a hundred kilobytes, to this one, which is 1.2 megabytes. With this file,
Hello to you all. This is a small texture mod to make some of the aliens colors less jarring. It will remove Green painted Moutons and Purple Chrissalids, making them a bit more serious looking. Gone are the clown looking aliens.
Hello to you all. This is a small texture mod to make some of the aliens colors less jarring. It will remove Green painted Moutons and Purple Chrissalids, making them a bit more serious looking. Gone are the clown looking aliens.
nTex is a UI texture replacement mod, designed to bring a bit of colour and added clearness to XCOM. The files used in the creation of the mod have been released so you can make your own version easily.
nTex is a UI texture replacement mod, designed to bring a bit of colour and added clearness to XCOM. The files used in the creation of the mod have been released so you can make your own version easily.
This mod enables the Second Wave options that were turned off by default. I can not guarantee every option works but at least they\'ll be enabled =P I also included a optional file that will include second wave options and the ability to see and shot down UFO\'s that are conducting terror/abduction missions
This mod enables the Second Wave options that were turned off by default. I can not guarantee every option works but at least they\'ll be enabled =P I also included a optional file that will include second wave options and the ability to see and shot down UFO\'s that are conducting terror/abduction missions
Allows you to play tactical battles outside of campaigns and open the developer console to use cheat codes.
Allows you to play tactical battles outside of campaigns and open the developer console to use cheat codes.
A series of meticulously detailed, tactical, and modular texmod files to enhance your alien murdering experience Enemy within version WIP!
A series of meticulously detailed, tactical, and modular texmod files to enhance your alien murdering experience Enemy within version WIP!
This mod simply disable critical hit and aim bonuses for AI on Cassic and Impossible level. And that is all. Really. No showing extra ufo, no weapon and armor rebalance, no sattelite build time change etc. Just like vanilla Classic but without 10% bonus to aim and criticah hit chance.
This mod simply disable critical hit and aim bonuses for AI on Cassic and Impossible level. And that is all. Really. No showing extra ufo, no weapon and armor rebalance, no sattelite build time change etc. Just like vanilla Classic but without 10% bonus to aim and criticah hit chance.
This mod replaces the Scottish nationality with the Austrian.
This mod replaces the Scottish nationality with the Austrian.
Enlarges the Perk Tree to up to 3 choices per rank Allows customization of the size and shape of each class perk tree Custom Mod designed to be installed with ToolBoks
Enlarges the Perk Tree to up to 3 choices per rank Allows customization of the size and shape of each class perk tree Custom Mod designed to be installed with ToolBoks
This Mod\'s greatest focus is on giving the player tough choices to make throughout the game. Priorities Must Be Set. You might want to get everything but you will probably not have the time or resources. \"Good decisions come from experience. Experience comes from making bad decisions.\" -Mark Twain
This Mod\'s greatest focus is on giving the player tough choices to make throughout the game. Priorities Must Be Set. You might want to get everything but you will probably not have the time or resources. \"Good decisions come from experience. Experience comes from making bad decisions.\" -Mark Twain
An .exe For loading you Facebook friends names into XCom so they show up when you purchase new recruits. Requires Dot net Framework 3.5
An .exe For loading you Facebook friends names into XCom so they show up when you purchase new recruits. Requires Dot net Framework 3.5
Minimalist mod aimed at reducing the rate at which panic levels increase without affecting gameplay in any other way, making marathon mode playable.
Minimalist mod aimed at reducing the rate at which panic levels increase without affecting gameplay in any other way, making marathon mode playable.
Enhances the overall graphics - sharper textures, more detailed shadows and overall improved image quality. *****Please Make a copy of you default BaseEngine File prior to using this file.***** File location>Steam>steamapps>common>Xcom-Enemy-Unknown>Engine>Config
Enhances the overall graphics - sharper textures, more detailed shadows and overall improved image quality. *****Please Make a copy of you default BaseEngine File prior to using this file.***** File location>Steam>steamapps>common>Xcom-Enemy-Unknown>Engine>Config
This mod makes the game uber ... ie : consider this A CHEAT (You have been warned) ;) Now with 5 Different Versions to choose from! Works with Both Enemy Unknown and Within Changes TONS of things (money, soldier stats, time to build or research, aim, satelites, etc...)
This mod makes the game uber ... ie : consider this A CHEAT (You have been warned) ;) Now with 5 Different Versions to choose from! Works with Both Enemy Unknown and Within Changes TONS of things (money, soldier stats, time to build or research, aim, satelites, etc...)
This overhaul mod changes a number of X-Com features and settings to create a far longer and more intense conflict with the aliens. X-Com soldiers now have eight classes and have an array of new items to employ. You may bring eight soldiers on missions and retake countries for X-Com through multiple alien base assaults.
This overhaul mod changes a number of X-Com features and settings to create a far longer and more intense conflict with the aliens. X-Com soldiers now have eight classes and have an array of new items to employ. You may bring eight soldiers on missions and retake countries for X-Com through multiple alien base assaults.
Enables character customization for special soldiers: Shaojie Zhang and Annette Durand.
Enables character customization for special soldiers: Shaojie Zhang and Annette Durand.
This is my attempt to make the nicknames in Xcom a little more soldiery and varied. Full list in long description, give it a look. I plan to keep updating it as long as my brain can pump out ideas. 1/27/13 104 New nicknames added.
This is my attempt to make the nicknames in Xcom a little more soldiery and varied. Full list in long description, give it a look. I plan to keep updating it as long as my brain can pump out ideas. 1/27/13 104 New nicknames added.
A collection of mods and tweaks which can be enabled separately: * Configurable Camera - Free rotation, Max/Min zoom etc * Selective Recruitment - Select the nationality and gender probability of new recruits * Select the Class that Rookies will be promoted as * Psi Probability * Skip Startup Movies * Fast
A collection of mods and tweaks which can be enabled separately: * Configurable Camera - Free rotation, Max/Min zoom etc * Selective Recruitment - Select the nationality and gender probability of new recruits * Select the Class that Rookies will be promoted as * Psi Probability * Skip Startup Movies * Fast
A graphics mod that adds post-processing effects to XCOM: Enemy Unknown, increasing saturation, contrast, and sharpness.
A graphics mod that adds post-processing effects to XCOM: Enemy Unknown, increasing saturation, contrast, and sharpness.
A mod that tweaks and rebalances X-Com EU to create a more challenging and rewarding X-Com experience - including an absolutely impossible impossible mode with endgame aliens that redefine the word \"mean\".
A mod that tweaks and rebalances X-Com EU to create a more challenging and rewarding X-Com experience - including an absolutely impossible impossible mode with endgame aliens that redefine the word \"mean\".
Offers an improved way to build and install mods, without totally overwriting one another. Builder mods can also change .int files from within the mod, and these changes are merged, too. Includes a few mods to begin with and a tutorial-like mod creation tool.
Offers an improved way to build and install mods, without totally overwriting one another. Builder mods can also change .int files from within the mod, and these changes are merged, too. Includes a few mods to begin with and a tutorial-like mod creation tool.
For those that really like psionic troopers, multiple options to boost your chances of success, and speed the process along.
For those that really like psionic troopers, multiple options to boost your chances of success, and speed the process along.
An armor and a weapon retexture package to be used with texmod.
An armor and a weapon retexture package to be used with texmod.
(re-)Introduces the Reaction Fire mechanic to the tactical game.
(re-)Introduces the Reaction Fire mechanic to the tactical game.
Program that allows you to modify the XcomGame.exe the way you want to play.
Program that allows you to modify the XcomGame.exe the way you want to play.
XCOM Meddler provides a user interface for editing DefaultGameCore.ini Please refer to the modding forum for basic information on modding XCOM. Requires the .NET framework 4.0.
XCOM Meddler provides a user interface for editing DefaultGameCore.ini Please refer to the modding forum for basic information on modding XCOM. Requires the .NET framework 4.0.
I\'m sharing my personal taste of another of numerous gameplay rebalance settings that showed up lately. None of them was exactly meeting these goals of mine: BALANCING & CLASSIC RESTORE & MEANINGFUL REALISM & FUN FACTOR Warspace Extension and Terror from Space mod were best candidates in my opinion but I made some tweaks that suited me best.
I\'m sharing my personal taste of another of numerous gameplay rebalance settings that showed up lately. None of them was exactly meeting these goals of mine: BALANCING & CLASSIC RESTORE & MEANINGFUL REALISM & FUN FACTOR Warspace Extension and Terror from Space mod were best candidates in my opinion but I made some tweaks that suited me best.
XCom tweaked to become more tactical, with player decisions that matter, and also included are some new features! This is my vision of how this XCom game can be improved to make it better and more fun.
XCom tweaked to become more tactical, with player decisions that matter, and also included are some new features! This is my vision of how this XCom game can be improved to make it better and more fun.
A simple mod that makes the game a bit more easy. Modifies a variety of variables, have a look see.
A simple mod that makes the game a bit more easy. Modifies a variety of variables, have a look see.
This mod is intended to make the game to be more tactical, where your choices are plenty and your decisions are meaningful. Mod rebalances the following game parts: - Weapons overhaul - Soldiers and aliens - Items - Strategical mode - Additional tweaks for full AI, Second Wave, anti-cheating aliens and so on...
This mod is intended to make the game to be more tactical, where your choices are plenty and your decisions are meaningful. Mod rebalances the following game parts: - Weapons overhaul - Soldiers and aliens - Items - Strategical mode - Additional tweaks for full AI, Second Wave, anti-cheating aliens and so on...
This mod will balance out few things including allowing players to find and shoot down UFO\'s that are conducting terror and abduction missions. A few other minor things are changed as well that overall make the game more fun (IMO) but still harder, if not harder because now you have to deal with more UFO\'s.
This mod will balance out few things including allowing players to find and shoot down UFO\'s that are conducting terror and abduction missions. A few other minor things are changed as well that overall make the game more fun (IMO) but still harder, if not harder because now you have to deal with more UFO\'s.
Static difiiculty level so you only change the AI, number of enemies and other hard-coded stuff with difficulty level. No difficulty modificators for soldiers and enemy units Slowed panic level changes. Buffed base money and money gain. Nerfed satellites but lowered their cost. And more.
Static difiiculty level so you only change the AI, number of enemies and other hard-coded stuff with difficulty level. No difficulty modificators for soldiers and enemy units Slowed panic level changes. Buffed base money and money gain. Nerfed satellites but lowered their cost. And more.