XCOM: Enemy Unknown

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About this mod

Play as the aliens in this brief mission against EXALT. You'll need to defend the bar at all costs.

Permissions and credits

EXALT comes to visit the aliens, but this time they don't want to talk. They are preparing to attack while the aliens are chilling in a bar. You have different alien squads at your command. Will you focus on the frontline or at the flanks? The decision is yours.

Since this mission is totally deterministic, the first experience will be unique, so I challenge you to beat it on the first try!


  • XCOM - Enemy Within.
  • Long war.


This is not actually a mod, it's a save file which needs to be loaded to play.

WARNING: If you are playing the campaign, I recommend to backup your SaveData folder because this save file may overwrite your existing save files or you may remove some by accident. If you're not, go to step 2.

  1. Go to <User>\Documents\My Games\XCOM - Enemy Within\XComGame\SaveData and make a backup of its content.
  2. Place save file on <User>\Documents\My Games\XCOM - Enemy Within\XComGame\SaveData.
  3. Start the game, search file with date 3/29/2022 - 18:55 and load it normally.

(File preview)

Mission notes

  • Some alien units (as well as EXALT) have different perks and stats from the campaign. A few aliens have items.
  • Some EXALT also have different skills but they won't use them. However, if you mind control them, you can use these skills safely. 

Known issues

  • (*)Mission sometimes crashes on the second EXALT turn onwards. The only dirty workaround I can suggest is to save the game at the beginning of each turn and before moving the last unit, and then if the game crashes, you can load from there.
  • Mind merge doesn't work.
  • Some abilities look unavailable as the floater's launch but they actually work, you just need to click on them.

Special thanks

Surviving RNG: Thanks to this tutorial I managed to do this.