XCOM: Enemy Unknown
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liquid

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LiQuiD911

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About this mod

Allows a more stealthy approach to covert extractions by removing exalt reinforcements upon radar array activation.

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This mod disables the reinforcements in exalt extraction LW1 missions. In could also work in other missions types but it has not been tested. It seems that it causes a hang on bomb missions.

As most of my mods it uses a "streaming map" patch and a DefaultMaps.ini edit.
The package already contains a pre-configured defaultMaps.ini that replaces the longwar one.

This mod also includes the map patches published here https://www.nexusmods.com/xcom/mods/780

How to install:
Copy paste the XEW folder in your XCOM LW1 installation, replacing defaultmaps.ini and patch_furies.upk and placing "patch_disable_reinforcements.upk" in "\XEW\XComGame\CookedPCConsole"



To manually configure a defaultmaps.ini do the following:
To remove the reinfocements from a map add ",StreamingMaps[9]=( MapName="patch_disable_reinforcements", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) )" to its streaming map array.
example:
Maps=(    MapFamily=URB_ResearchOutpost_EWI,    Name=URB_ResearchOutpost_EWI,           DisplayName="URB_ResearchOutpost_EWI (Covert Extraction) |7",                                    MissionType=eMission_CovertOpsExtraction,     bInRotation=True,  TimeOfDay=eMissionTime_Day,    ShipType=eShip_None,          eRegion=eMissionRegion_None,           CouncilType=eFCMType_None,       NewMap=True,  InitialChance=20, InitialGain=1.04, DynamicAliens[0]=eChar_None,    DynamicAliens[1]=eChar_None, StreamingMaps[0]=(MapName=CIN_FastropeIntros,     Loc=(X=0,Y=0,Z=0), Rot=(Yaw=0)),                                     StreamingMaps[1]=(MapName=URB_ResearchOutpost_CovExt,         Loc=(X=0,Y=0,Z=0), Rot=(Yaw=0) ),StreamingMaps[9]=( MapName="patch_disable_reinforcements", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ))

You can freely integrate this in other mods.