0 of 0

File information

Last updated

Original upload

Created by

liquid

Uploaded by

LiQuiD911

Virus scan

Safe to use

Tags for this mod

About this mod

Allows a more stealthy approach to covert extractions by removing exalt reinforcements upon radar array activation.

Requirements
Permissions and credits
This mod disables the reinforcements in exalt extraction LW1 missions. In could also work in other missions types but it has not been tested. It seems that it causes a hang on bomb missions.

As most of my mods it uses a "streaming map" patch and a DefaultMaps.ini edit.
The package already contains a pre-configured defaultMaps.ini that replaces the longwar one.

This mod also includes the map patches published here https://www.nexusmods.com/xcom/mods/780

How to install:
Copy paste the XEW folder in your XCOM LW1 installation, replacing defaultmaps.ini and patch_furies.upk and placing "patch_disable_reinforcements.upk" in "\XEW\XComGame\CookedPCConsole"



To manually configure a defaultmaps.ini do the following:
To remove the reinfocements from a map add ",StreamingMaps[9]=( MapName="patch_disable_reinforcements", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) )" to its streaming map array.
example:
Maps=(    MapFamily=URB_ResearchOutpost_EWI,    Name=URB_ResearchOutpost_EWI,           DisplayName="URB_ResearchOutpost_EWI (Covert Extraction) |7",                                    MissionType=eMission_CovertOpsExtraction,     bInRotation=True,  TimeOfDay=eMissionTime_Day,    ShipType=eShip_None,          eRegion=eMissionRegion_None,           CouncilType=eFCMType_None,       NewMap=True,  InitialChance=20, InitialGain=1.04, DynamicAliens[0]=eChar_None,    DynamicAliens[1]=eChar_None, StreamingMaps[0]=(MapName=CIN_FastropeIntros,     Loc=(X=0,Y=0,Z=0), Rot=(Yaw=0)),                                     StreamingMaps[1]=(MapName=URB_ResearchOutpost_CovExt,         Loc=(X=0,Y=0,Z=0), Rot=(Yaw=0) ),StreamingMaps[9]=( MapName="patch_disable_reinforcements", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ))

You can freely integrate this in other mods.