Necessary for installation (unless you want to do the hex edits manually)
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
The Long War team for their fantastic work on the XComGame.upk, XComStrategyGame.upk, and LongWar.upk. This PatcherGUI file was built on top of their work.
Donation Points system
This mod is not opted-in to receive Donation Points
This PatcherGUI file makes Chryssalids able to implant any unit they kill.
No new animations, so humanoid aliens will stumble around like regular zombies, but stretched into the animation while mechanical aliens rigidly glide across the ground.
No idea why someone would use this, as Chryssalids aren't on the player's side and the player can't control alien units, so this would only apply in heavily modded games, but what the hell.
THIS WAS MADE WITH THE LONG WAR XcomGame.upk, DO NOT APPLY THIS MOD WITH AN UNMODDED UPK, THIS WAS NOT TESTED.