XCOM: Enemy Unknown
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== WARNING ==
Long War does not play nice if you attempt to modify map categories while there is a mission available on the hologlobe. If you attempt to play that mission, the intel will be wrong, and the game will hang after clicking "Launch Mission." Check your save file first to ensure there are no missions on the hologlobe. In case of problems, the relevant unmodded files are included in the "Original Files" folder.

== Installation Guide ==
1. Locate your XComGame folder. The default location is C:/Program Files (x86)/Steam/steamapps/common/XCom-Enemy-Unknown/XEW/XComGame.
2. Drag "DefaultMaps" into the Config folder.
3. Open Localization/INT/XComStrategyGame.int.
4. Seach for the string "m_strLabelSimMission[0]" without quotes.
5. Replace m_strLabelSimMission[0] through m_strLabelSimMission[12] with the contents of "New Map Scheme".
6. Enjoy!

== New Categorization Scheme ==
0. Commercial District: Most maps that were in Urban Close Quarters, Urban Large Structure, and Urban Block. Also includes Gas Station EWI and Small Scout Roadhouse.
1. Compound: Military Ammo, Research Outpost, Industrial Office, Office Paper/Terror
2. Construction Site: Demolition EWI, Highway Construction/EWI, Rooftop Cons/Asia
3. Waterfront: No changes
4. Roadway: All maps that were in Roadway, except Street Overpass EWI.
5. Wilderness: All UFO maps with no man-made structures or water.
6. Rural: All non-urban UFO maps with man-made structures. (Small Scout Farm, Large Scout Stonewall, Furies, etc.)
7. Water Channel: All UFO maps with water.
8. Railway: Train Station, Trainyard, Confounding Light, Street Overpass EWI.
9. Cemetery: Cemetery Grand, Small Cemetery, Low Friends.
10. Unknown: All Council Missions, same as before. Now includes Alien Base Assault and Battleship maps.
11. XCOM Base Defense
12. XCOM Airbase Defense