XCOM: Enemy Unknown
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amaciel81

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amaciel81

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7 comments

  1. MrAlienist
    MrAlienist
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    What is "alien aggressiveness" and how is it related to Threat Level?
  2. hazardass
    hazardass
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    This is installed with PatcherGUI here:
    http://www.nexusmods.com/xcom/mods/448/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fxcom%2Fajax%2Fmoddescription%2F%3Fid%3D448%26preview%3D&pUp=1
  3. Philipeu
    Philipeu
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    hi nice mod but where do you place it ?
    nvm i figured it aut
    1. hazardass
      hazardass
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      you might have at least told us what you figured out ... I guess it's too much to expect from the modder and everyone else. It boggles the mind how someone who is capable of creating and a mod and wants to share it with everyone, but doesn't have the sense to actually explain how it is installed. This crap doesn't get my endorsement.
  4. eXquiSiT69
    eXquiSiT69
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    Thank you for the mod, for those who want to be able to edit "Alien Tech Level" check this

    http://wiki.tesnexus.com/index.php/How_to_DIY_common_mod_solutions_-_XCOM:EU_2012#How_to_Set_the_Alien_Progression_Rate_for_Long_War.28EW.29



    P.S. Are you sure that "Alien Tech Level is the Alien Research divided by 30" regarding this article

    https://www.reddit.com/r/Xcom/comments/31qddq/lw_mechanics_alien_deployment/

    it says that iMonth = Alien Research divided by 28 (iMonth and Alien Tech Level is the same right?)
  5. TerribleName
    TerribleName
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    You should add a ticker entry for stat(22), which is the base defense counter. When stat(22) ticks over to a multiple of 3 you get a base defense that month.
  6. Borsek
    Borsek
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    Would be nice if you added install instructions to the text file - add a readme, at least.

    Otherwise nice mod!