XCOM: Enemy Unknown
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Created by

eclipse666 aka SpazmoJones

Uploaded by

SpazmoJones

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Safe to use

About this mod

Displays the total number of Snipers, Scouts, Rocketeers, Gunners, Medics, Engineers, Assaults and Infantry on the Soldier Selection table. This can be useful when trying to decide what class a soldier should be assigned to.

Permissions and credits
THIS MOD IS NOW INCLUDED IN LONG WAR beta 15d

(You don't need to install it unless you're using an earlier version of Long War beta 15)

Displays the total number of Snipers, Scouts, Rocketeers, Gunners, Medics, Engineers, Assaults and Infantry on the Soldier Selection table. This can be useful when trying to decide what class a soldier should be assigned to.

The values are displayed as:
AVAILABLE/TOTAL

The "available" soldier count is the total number of active and fatigued soldiers, i.e. soldiers that can be sent on a mission.

INSTALLATION
============

Install with PatcherGUI 7.1 or better, otherwise you'll get an error.

To get the coloured class icons to appear you'll have to install the "ColourClassIcons.tpf" TexMod texture pack. I recommend you use EasyTexMod for this. The texture pack is optional - you'll still get the class counts without it.

IMPORTANT: If you've already installed an earlier version of this mod, you'll have to first uninstall it using the .uninstall.txt file created by PatcherGUI before installing this one.

CHANGING ICON AND FONT SIZES
============================
 
To change the size of the icons:
Search the patch file for   
    height='32' width='32'
and replace with new height and width values. They should both be set to the same value.

To change the size of the "active" soldier count:
Search the patch file for
    <font size='20'>
and replace with new font size value

To change the size of the "total" soldier count:
Search the patch file for
    <font size='14'>/
and replace with new font size value

To change the colours, search for 
   <font color='
Each class has its own colour so you'd have 8 changes to make.

CHANGING THE ICON ORDER
========================
Each class section starts like this:
/**********/
/* SNIPER */
/**********/
(code for sniper)

followed by the next class:

/*********/
/* SCOUT */
/*********/
(code for scout)

...

until finally

/*******************/

You can cut and paste these sections into a different order.

THANK YOU
==========

Special thanks to XMarksTheSpot - I couldn't have made this mod without your help in explaining how to modify UI elements. Thanks a million!

CHANGE LOG
===========
1.0b
  • Uses class icons instead of text. Shows number of soldiers available out of the total available for each class, like the total count does. (e.g. 3/4)

1.0c
  • Colour on engineer label was wrong. 
  • Number of active soldiers will now appear larger than the total number. 
  • This mod now comes bundled with an optional texture pack (ColourClassIcons.tpf) to colour the class icons so that they match the class colours. I recommend you use EasyTexMod to enable this texture pack.
1.0d
  • Icons are slightly larger and have been shifted down a bit. Looks much better now. By the way, I forgot to change the version number in the patch file so it still calls itself 1.0c. Don't panic.

1.0e
  • Version made for Long War integration (not public)

1.0f
  • No longer counts soldiers undergoing gene mods/psi training as available