X4: Foundations

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Created by

INK

Uploaded by

mogudu520

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Safe to use

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About this mod

Unpack and drop the folder into your … /extensions
Require DLC both SV & CoH
Existing safe game friendly
Mod folder can be safely removed

It works normally and is not affected by version updates.

Requirements
Permissions and credits
Tip:
To deal with too many fleets, change (sector="2") to (sector="1") in the "Jobs" file, one representing one identical fleet.
If you still think the number of fleets is too large, you can only delete the file named (job id). Again, one represents a fleet.

6.01 Updates:
Bug fixes, xenon ships (V) and (I) can't use weapons and turrets, engine use misfiring issue.

6.00 Update:
 xenon will use all weapons and shields except (boron), xenon's (I) and (V) can be boarded and grabbed.

Update: V.5.1
All blueprints of the Demon King and the American God can be purchased directly under the two forces of the DLC.
Simplify ship files considering computer problems. Cut the number of all ships and keep the intensity at medium level.
The cataclysmic level files (jobs) are kept in the MOD root directory, those who like to play with cataclysmic strength need to replace the files by themselves.
The way is: copy the (jobs) file in the root of the mod and replace the (jobs) file in the (libraries) folder. Please save the (jobs) file in the (libraries) folder before replacing it, as the intensity of the cataclysm has a great impact on the computer.



Update: V.5.0
Xenon's fleet increases and invasiveness increases.
Xenon's V and R can be captured.
MOD will show its effect within one hour after use.
Simplify the required materials for missile production.
All blueprints for Demon King and Meijin can be purchased through DLC powers
The rest experience on your own.
(Bdta) version
Tweaks to the hull, shields and weapons from the original. Also, shields and Xenon's turrets are indestructible. (Weapon balancing has not been done yet).
(Warning: After using the mod, the game may be lopsided due to overpowered Xenon invasion. Please save the archive before using.)
Tip: MOD out of the question, please let me know, I am using my own saved MOD, this MOD failed, I can not be the first to know. After 5.10 of the game, the MOD's ship construction file, jobs, failed and no one told me. In addition, the jobs file can adjust the strength of all forces fleet.