X4: Foundations
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SplitSigrid

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SplitSigrid

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This allows the player to purchase the Death Adder blueprints at the Zyarth Faction Representative.

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It is rumoured that a few years ago a mentally challenged, but brilliant, Paranid scientist was banned from Paranid Space for extensive illegal Xenon research. After being exiled she supposedly worked on a four prototype combat ships. One of these ships was named the Death Adder. It is based off the Dragon Chassis and is designed to be a heavy Corvette with extra shields, armour and more turrets making it a deadly adversary for smaller ships. Due to its increased armour and turrets, it is vastly slower than other Corvettes of the same size and class. The primary role of the Death Adder is strictly heavy combat and supporting larger Split ships. Due to it's increase armour and weapons, it is slower & heavier than other ships of the same class. 

  • There are 5 medium turrets slots;
  • There are 4 medium shields slots;
  • There are 6 main weapon slots
  • Hull points increased to 21,500
  • Physical Mass increased by 4 tons due to increased armour and weapons

Rename or change at your own leisure.  Works flawlessness with 5.1  and all the mods I am using. This DOES NOT work with Kingdom's End DLC to my knowldege and I have no desire to update to work for that DLC. Use at your own risk. I am not responsible for any issues it may cause with your current game or the mods you are currently using. When you start playing as "Spear of the Patriarch" you are playing as House N'huut. These ships are blueprint only ships which means they are not produced by the AI and are created solely by the player. This means you have to purchase the blueprints to manufacture the ship in your own Wharfs.

In my modded game all ships hit points are increased by 25% of their original hit points and have additional weapons and turrets and shields. This makes combat extremely stressful and "busy". This; however, may not coincide with what you desire for gameplay.

I recommend using these mods with mine: