About this mod
The goal of this mod is to balance combat slightly differently and making it more interesting while still keeping the "vanilla feel" to it.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
This mod is still very much 'work-in-progress' and as such possibly unbalanced and may break stuff, so backup your saves or dont use it on important ones!
Description:
The goal of this mod is to balance combat slightly differently and making it more interesting while still keeping the "vanilla feel" to it.
Due to the nature of this mod it is, and always will be, incompatible with VRO!
A list with detailed changes can be found below.
Changes:
Hull:
XL Ships: +75% MJ
L Ships: +50% MJ
Shields:
XL Shields: +50% MJ
L Shields: +25% MJ
S Shields: recharge delay -3s
Engines:
S Engines: +5% forward flight speed
Turrets/Weapons:
L Turrets: +100% projectile speed = double range
L Weapons: +100% projectile speed = double range
Exceptions:
--> Plasma turrets: all speeds have been increased to at least 1.2km/s, while keeping them at double range
--> Beam turrets: damage doubled on top of general changes
--> Railguns (WVE only):
- Static range increase between 3-5km (depends on weapon)
- Damage increase between 200 to 700 MJ
Missiles:
Light: +20% range, +20% speed
Heavy: +20% range, +20% speed, +50% damage
Torpedos:
Light: +30% range, +30% speed, +50% damage
Heavy: +30% range, +30% speed, +80% damage
Tags:
Added "highpower" tags to certain turret slots. Only applies to L sized turrets and usually only military ship upwards of destroyer classes have them.
Railgun turrets (WVE only) are now considered "highpower" weapons and require ships capable of using them.
Supported Mods:
- Weapon Variation Expansion
- Ship Variation Expansion
- Argon Cyclops
- Paranid Guardians
- Triton
- Argon Leviathan
- Split Tiger
- Split Hippotamus
- Satyr
- Split Wolf Mk2
- Paranid Agamnon
- Split Battleship Ourobos
- Teladi Roc Superfreighter
- Terran Frigates
- ATF Valkyrie
Additional Patches:
- Additional patches by Grandsome
Possibly planned:
- Increase tracking speed/accuracy of medium sized turrets
- Reduce hullpart cost of S/M ships
- Make terran equipment only available with terran ships
- Rework ship storage capacity to more realistic values
- Rebalance missiles:
--> Make missiles deal damage through hull, keep their speed and range
or:
--> Increase range and speed