The mod is an improved version of the Reactive Factions mod. Its purpose is to solve the main problems and inconveniences related to the basic version and its content enrichment.
Optional - Install it to get access to the fancy extension options menu.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
To get permission to modify this mod please contact me or Shuul first.
File credits
iomatix for Reactive Factions Retribution mod. Shuul and DeadAir for Reactive Factions original mod.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 2.1.0
Language file corrected from typos.
SCA Reputation Lock is set to false by default.
SCA is added to FactionFilter.
Notifications will appear only at significant relation changes by default.
Suspend Notifications fixed.
Detailed Notifications checkbox is added to turn on all notifications.
UIRelationDivisor is set to 3 by default.
Maximum amplitude algorithm is reimplemented.
Experimental Amplitude is implemented.
Relative Amplitude is implemented.
Version 2.0.7
2.0.7 - Balance & Enrichment - Update
Penalties are no longer calculated in the wrong UI range. (Mandatory Fix)
Default Penalty Cooldown value decreased from 25 seconds to 5 seconds. This means accelerating receiving reputation penalties up to 5 times by default during events where are many reputation changes in a short period. (i.a. during trading or fighting with large fleets.)
Default Penalty Coefficient drops for each power level. (1: 7%->3%, 2: 20%->13%, 3: 40%->30%, 4: 65%->55%, 5: 90%->85%, 6: 135%->120% , 7: 175%->170% , 8: 245%->240%)
Default Bonus Coefficient drops for each power level. (1: 10%->6%, 2: 30%->18%, 3: 50->33%, 4: 70%->60%, 5: 100%->90%, 6: 140%->125% , 7: 180%->173% , 8: 250%-242%)
Filter's algorithm is reworked. (Development)
Main algorithm is reworked. (Development)
LoadAllFactionsToAllocatedMemory library has been created. (Development)
SetNewReputation library has been created. (Development)
Notification System has been reworked. (Development, QoL)
Max Reputation Amplitude option is added to the Mod APIs menu. It's a maximum amplitude of the difference in the reputation gained as a bonus or penalty expressed in the in-game Reputation UI unit. (QoL)
New Advanced options are added to the Extension Menu. The Divisor Amplitude, the Divisor Value, Relation Factor Multiplier, and Relation Factor Treshhold. (QoL)
Improved language file and in-scripted strings handling. (QoL)
Introduced Relation Factor - the greater the difference between the relationship of the two factions is, the greater the penalty value for the player will be. However, the better the relationship with a given faction, the harder it is to spoil it instantly. (Gameplay Improvement)
Implemented Suspend Notifications checkbox to the extension menu. (QoL)
Algorithm's check has been changed from Killmilitary to an Enemy. (Development)
Older versions will be patched automatically to the 2.0.7 version during a loading screen. It means this update is compatible with previous saves. (QoL)
Small gift for players who update the modification from older versions! (In-game Gift)
Note: This update introduces a lot of Math to the algorithm and needs decent testing.
Version 2.0.6
Logbook messages have been moved from tips to general category.
Check interval increased from 1 minute (Debug) to 25 minutes. It means the Player's Power Level will update once per 25 minutes.
Version 2.0.5
Fixed Vanilla and Mod APIs Cr values compatibility. The GUI credits values works as intended now.
New Consider Credits checkbox has been added to the menu.
Content.xml is compatible now with steam and nexus.
Feedback: I need your valuable opinion about this mod. Don't hesitate to share your feedback.
********************************************************************************************* Please report all bugs and crashes. It's hard to test everything alone, thank you!
Main Features List
🌐 Reactive Factions code is optimalized. 🌐 Implemented Extension Menu supported by Mod Support APIs. Almost every important variable is configurable. 🌐 Implemented bonus system. The more recognizable you are, the higher bonus to relations you will receive. 🌐 Implemented cooldowns system. It's main goal is to prevent the viral effect. Every faction has its own cooldown slots making the mod more dynamic. 🌐 Revamped language file and credits value formatting. 🌐 The number of power levels is increased. 🌐 And more... ☄️ Retribution 2.0 Release - TESTING & SUPPORT Phase ❌ Improving future content based on user opinions
🌐 Reactive Factions - Retribution: The mod is an improved version of the Reactive Factions mod. Its purpose is to solve the main problems and inconveniences related to the basic version and content enrichment.
Installation: Simply extract compressed folder inside of the extensions folder. Mod should be compatible with all mods. To get access to fancy customization menu provided by Mod Support APIs, please install it.
******************************************************************************************* FOR MORE DETAILED INFORMATION CHECK THE CHANGELOG PLEASE ******************************************************************************************* Reactive Factions Retribution is available on Steam Workshop. *********************************************************************************************** Credits: