X4: Foundations

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CmdrTurianes

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245 comments

  1. CmdrTurianes
    CmdrTurianes
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    Please be aware that I do not frequent this nexus very often so replies may be delayed!
    Comment on the steam pages of the respective mods for faster answers from my side.
  2. ghostvalkyrie
    ghostvalkyrie
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    Any plans on adding Boron ships to this collection?
  3. Repaerwolffen
    Repaerwolffen
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    If I wanted to unlock the faction specific blueprints (I've used this mod for a long time, say like the fenrir or the ter proton main battery from your other mod, because i remeber being able to produce them in my shipyards) how would I go about that? Awesome mods, just miss being able to produce everything in my mass shipyard.
    1. CmdrTurianes
      CmdrTurianes
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      Not all ships have blueprints available, so by default there is no way to get them. You can try the mod that lets you reverse engineer blueprints to get around that.
    2. Repaerwolffen
      Repaerwolffen
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      Thanks, will do!
  4. Repaerwolffen
    Repaerwolffen
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    Just found the Gharial MK1 derelict, loved the subnautica reference!!
  5. Unikasan
    Unikasan
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    Can't enter Gharial MK1 via space suit, graphic issue?
    1. CmdrTurianes
      CmdrTurianes
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      Pretty sure there should be a place to dock somewhere. Around the rear if I recall correctly.
  6. LesbianVelociraptor
    LesbianVelociraptor
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    Big fan of this mod, thanks so much for keeping it updated and compatible with current X4. Was wondering if you'd consider an add-on kinda thing for More Ship Rooms compatibility now that MrBlair29 picked up the torch from Derinzed?
    1. CmdrTurianes
      CmdrTurianes
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      Nah sorry, I have no interest in that myself, so someone else will have to make a patch.
      I have not even added all the extra rooms from the basegame yet despite having had plans initially to do so, but its rather tedious to do and I haven't touched X4 really ever since ToA.
  7. kgocb001
    kgocb001
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    Where I can find this ship?
    Bishamonten - Destroyer [L]

    I never saw it anywhere and it's not visible in custom game start ship selection.
    1. CmdrTurianes
      CmdrTurianes
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      Not really intended to be player owned, it can spawn as Yaki defensive ship and patrol their sectors.
      However it is nothing special (or even pretty) so you are not missing out :)
  8. kgocb001
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    Hello people - I have a question - is it just my bad luck with AI captains, or I never seen AI controller Erebus firing it's main destroyer batteries?

    I suspect that guns beign deep inside hull center might make that ship geomentry block/confuse AI and prevent it from firing :(
    1. CmdrTurianes
      CmdrTurianes
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      You raise a good point here, let me know in case you find out anything for sure.
      You can maybe test it by getting some and only giving them their main guns as weapons, then send them to attack a station and see what happens.
    2. kgocb001
      kgocb001
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      OK I tested it like you adviced and it's what I afraid of - unless the target is perfectly in front of Erebus (which is hard for X4 AI even on a good day), the weapon gimbal will target toward Erebus hull and not fire.

      I suggest change of main batteries position (sadly, coz the placement looks cool).
    3. CmdrTurianes
      CmdrTurianes
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      Thanks for testing it and letting me know.
      I will keep it in mind for when I work on my X4 stuff again, though that wont be soon. I'd prefer to not move the guns, so I will try to make the projectile spawn in front of the ship, while keeping the model where it is, so that the AI will ignore the collision or something alike.
  9. SolituteWr
    SolituteWr
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    Hello, I want to edit some of the ship's tags by using the "replace" order in a xml patch, but I have failed. Can you teach me how to write the replace sentence to edit the tags, please? 
    1. CmdrTurianes
      CmdrTurianes
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      Not sure which tags you mean, as in what file, but haven't done any xml stuff in a while so you are better of asking in the forums/discord.
      You can try the below one as an example, though it replaces the full ship entry in the ships.xml and not just the tags section.
      <diff>
          <replace sel="//ships/ship[@id='kea_ware']">
              <category tags="[myTag1, myTag2]" faction="[myFaction]" size="ship_m"/>
                  <pilot>
                      <select faction="teladi" tags="fighterpilot"/>
                  </pilot>
                  <drop ref="ship_small_military"/>
                  <people ref="teladi_military_crew"/>
          </replace>
      </diff>

      Edit, you can also have a look here.
    2. SolituteWr
      SolituteWr
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      For example:
      <ware id="razorbill_ware" name="{6920217,1}" description="{6920217,2}" group="ships_teladi" transport="ship" volume="1" tags="ship noplayerblueprint">
      <price min="3200000" average="3600000" max="4500000" />
      <production time="135" amount="1" method="default" name="{20206,101}">
      <primary>
      <ware ware="energycells" amount="1050" />
      <ware ware="hullparts" amount="3250" />
      </primary>
      </production>
      <component ref="razorbill_macro" amount="1" />
      <restriction licence="militaryship" />
      <owner faction="teladi" />
      <owner faction="ministry" />
      </ware>

      I want to make it become:
      <ware id="razorbill_ware" name="{6920217,1}" description="{6920217,2}" group="ships_teladi" transport="ship" volume="1" tags="ship">
      <price min="3200000" average="3600000" max="4500000" />
      <production time="135" amount="1" method="default" name="{20206,101}">
      <primary>
      <ware ware="energycells" amount="1050" />
      <ware ware="hullparts" amount="3250" />
      </primary>
      </production>
      <component ref="razorbill_macro" amount="1" />
      <restriction licence="militaryship" />
      <owner faction="teladi" />
      <owner faction="ministry" />
      </ware>

      I tried a lot of times but my code didn't work. How can I write the xml patch code to replace the tags="ship noplayerblueprin" into tags="ship"?
    3. CmdrTurianes
      CmdrTurianes
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      <diff>
        <replace sel="//wares/ware[@id='razorbill_ware']">
              <ware id="razorbill_ware" name="{6920217,1}" description="{6920217,2}" group="ships_teladi" transport="ship" volume="1" tags="ship">
                  <price min="3200000" average="3600000" max="4500000" />
                  <production time="135" amount="1" method="default" name="{20206,101}">
                      <primary>
                          <ware ware="energycells" amount="1050" />
                          <ware ware="hullparts" amount="3250" />
                      </primary>
                  </production>
                  <component ref="razorbill_macro" amount="1" />
                  <restriction licence="militaryship" />
                  <owner faction="teladi" />
                  <owner faction="ministry" />
              </ware>
          </replace>
      </diff>
  10. SolituteWr
    SolituteWr
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    Fenrir is not available for the custom start, don't know about other ships. Is this a bug or designed?
    1. CmdrTurianes
      CmdrTurianes
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      Yeah not all ships are available for that, just as not all ships have player blueprints available etc., so not a bug.
    2. SolituteWr
      SolituteWr
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      Why to make some ships not available for custom start and blueprints? How can I get one if I don't want to do pirating?
    3. kgocb001
      kgocb001
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      Where to find Bishamonten?
      It's not avaliable to pick in custom game start, nowhere to be seen and none of the factions seems to sell the blueprints.
    4. CmdrTurianes
      CmdrTurianes
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      Usually they can then either be bought or found as derelicts.
    5. CmdrTurianes
      CmdrTurianes
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      Not at all, its yaki NPC exclusive to boost their defense a little, only way to get one is to board one.
  11. mvp1117
    mvp1117
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    i wan't 

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