About this mod
Apply Terran production method to all available blueprints.
- Permissions and credits
- Changelogs
I no longer intend to develop or update the mods I have posted to this site. I have been inactive for a long while, and that is due to the political activism engaged in by the moderation staff of Nexus Mods. I do not believe that such a site should be a source of activism, and therefore will not support or use it any longer.
If anyone wishes to repost, update, or modify any of my mods, feel free to do so with my blessing. Thank you all for your support and interest.
This mod is intended to allow existing blueprints from non-Terran factions to be built with Terran materials. This affects engines, shields, ships, turrets, and weapons, but no station modules except for the build modules to have those blueprints be cross-compatible.
Material costs were meant to be as fair of a conversion as possible and have been based upon existing blueprints, using direct correlation where possible and reasonable extrapolation where it isn't.
Installation
Extract the files to the game's extensions directory.
Compatibility
This mod should be compatible with any mods not also adding Terran production methods. The changes introduced should function both in an existing save and a new game.
Known Issues
Looking into the likely conflict with VRO to verify, and test a possible fix.
Update (2021-04-22): Updated to hopefully fix issues with VRO. Feedback about any problems that persist would be appreciated.
Working on adding VRO blueprints to complete mod compatibility.
Shoutouts
Thanks to the #x4_modding channel of the Egosoft Discord server for all of their help, and to The Nameless for help with the lore. Thanks also to FriarTruck who pointed out the missing Split missiles.
And, of course, thanks to EgoSoft for making this game in the first place.