X4: Foundations

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iforgotmysocks

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iforgotmysocks

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708 comments

  1. Ladrann
    Ladrann
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    Cant the Interdiction Satellites be made to target only specific factions or only enemies? I'd love to be able to interdict enemies while letting friendly factions pass through.
  2. pedoras123
    pedoras123
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    che za govno blyat, che za skrini uebankie blyat, ti koncheni blyat deb
  3. PurpleSnatch
    PurpleSnatch
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    Mod seems to be working fine with 7.0 beta. I'm using only adv. satellites for discovering stations and trade updates, I haven't noticed any problems, yet.
  4. Bisaster
    Bisaster
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    Is there a chance to add the option to remove the extra missions from the advanced satellite or something similar? Since it conflicts with Kuertees extra generic missions this way.
  5. Spoq
    Spoq
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    This mod seems to create more problems than it solves if one reads the comment section.
  6. Szynsz
    Szynsz
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    Hmm advanced satelite stop spotting stations in system, during one savegame. That function of mod simply stop working after some time. I don't have any other satelite mods
    1. iforgotmysocks
      iforgotmysocks
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      Please read the mod description.
    2. Killjoycmm1
      Killjoycmm1
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      Which part of the description?  The advanced satellite stays.  I have this problem too.  After a while, they just work.  No trade updates, nothing.  
    3. david0706
      david0706
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      same, i don't get the probes
  7. DvalinnBrimmir
    DvalinnBrimmir
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    The L ships are flying right through the interdiction satellite. What am I doing wrong?
    1. iforgotmysocks
      iforgotmysocks
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      It damages their drives. It doesn't construct a brick wall they crash against. If they were flying at some speed already, they will fly a good distance until they come to a hold. :)
  8. mxmissile
    mxmissile
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     add instant price updates for all discovered and non hostile stations in a sector

    Do basic satellites still have the default range limit? Or do they monitor any (discovered) station anywhere in a sector even if outside the green range indicator?
    1. iforgotmysocks
      iforgotmysocks
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      As the mod name suggests, satellites cover the sector they're placed in. The difference between regular and advanced, as well as the newly added variants is listed in the mod description. 
    2. mxmissile
      mxmissile
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      Finally got around to testing this today, come here to post results and you beat me to it. Thanks for the mod.
  9. dagg929
    dagg929
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    Any idea why this wouldn't be sold at traders anymore as a blueprint and I also can't purchase it at a wharf?
    1. iforgotmysocks
      iforgotmysocks
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      "This" needs some clarification. You receive the blueprints for the new satellites automatically iirc.
  10. Goddler
    Goddler
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    Advanced satellites don't send probes for sats that are dropped using behaviours. Is this expected? And yes, I know about the relation requirement.
    1. Rokato
      Rokato
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      Is it in a sector where you have bad reputation? That the default behaviour is to not send out probes. You can cunfigure that, if you want, in the sectorsatellitesconfig.xml in line 58:
              <set_value name="$ss_cue.$options.$advSats.$detectHostileStations" exact="false" />
      You have to set the false to true.
    2. iforgotmysocks
      iforgotmysocks
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      Dropping satellites from your other ships remotely should work fine. If, however, you may be using a mod that drops satellites for you automatically, that wasn't tested and may not work immediately. The routine that checks for changes in the system every 10 minutes should however utilize them, iirc.