X4: Foundations
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Vectorial1024

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PrecisionVector

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About this mod

Enables trade-stations to use subordinates for trading. Obsolete for game version v3.00+.

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Announcement
This mod is now obsolete! You do not need this mod if you are playing with base game version v3.00+ because this mod has become a part of the game itself.

Mainly, with the introduction of supply ships, EgoSoft has made sure that tradewares and supplywares are also included when giving trade orders to station subordinates. This has defeated the purpose of this mod: to include tradewares when giving trade orders to station subordinates.

A previous version of the mod is available for legacy purposes, for those who may have stuck around in base game v2.6. But, then again, no further support shall be provided from me; updating the game to v3.00 is preferred.

Original description follows:

Original Description

Very simple mod: this mod fixes a vanilla oversight and allows trading stations (i.e. station that buys and sells something but the production chain does not involve such things) to use their trading subordinates for trading, rather than the existing "patrol" orders.

This mod is made in response to different mods that activates the normally impossible trade-station scripts on player stations. (Examples: Mules and Warehouses v4.0 mod http://forum.egosoft.com/viewtopic.php?f=181&t=417350, and Player Owned Warehouses mod https://forum.egosoft.com/viewtopic.php?t=412016) Normally, when you assign trading ships to such tradestations, the assignment script falls through and your trader becomes an escort/defender of the station.

Just assign traders to your trading stations, and off your trader goes.