X4: Foundations

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rjtwins

Uploaded by

rjtwins

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About this mod

The Argon, Paranid and Teladi have decided its time to build REAL warships. Enjoy 3 carrier-battleship refit and 3 new destroyer variants.
This is a project to test tools I'm making, so there will be bugs from time to time but they will also be fixed, keep an eye on releases and versions.

Permissions and credits
--Currently NOT being worked on!--

In order to test the tool I made I made these ships with too many turrets.
They are expensive, the battleships will melt several destroyers with ease. 
Some lore and descriptions included.

Destroyer heavy refits
-L ships using destroyer hulls.
-Around 45M turrets
-Around 10L turrets
-Retain shields from destroyer superclass
-Are around 10Mil credits to build

Carrier battleship refits:
-XL ships using carrier hulls.
-Default M turrets.
-46 L turrets.
-Docking space for 5S craft.
-Retain shields from carrier superclass
-Are around 35Mil credits to build

INSTALL:
REMOVE any previous versions.
Extract the Real Warships folder to your "%game root%/extensions" folder.

UNINSTALL:
Remove the Real Warships folder from your "%game root%/extensions" folder.
Set your game to save uncompressed (via game settings).
Make a backup of the save file.
Unpack open with notepad++  (or your preferred text editor).
In the top of the file you find the block:

<patch extension="Real Warships" name="Real Warships"/>

Delete the block, save the file.
This SHOULD make your safe compatible.

TODO:
- Revamp medium turrets on battleships.
- Give xenon some love.
- Adding mixed engine groups (if at all possible).
- Messing with docking ports and meshes.
- Ongoing debugging based on feedback.