This is new pirate gamestart with new storyline. Your relations with all factions exept ScalePlate Alliance locked and negetive. To unlock relations with factions you will need to progress in storyline.
Requirements
DLC requirements
DLC name
X4: Split Vendetta
X4: Cradle of Humanity
X4: Tides of Avarice
X4: Kingdom End
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
Egosoft
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This mod make flyby boarding strategy impossible. Like in X3 shield destroys boarding pods killing marines. You will need to keep shield down to less then 10% for marines to survive first stage.
There is new pirate gamestart where you lock out of buildmodules. - You cant build ships, only capture; - There is story NPC who can buy ships from you and install Modified transponder module on your ships. There is no way to buy ships from NPC. - Your relations with all factions exept ScalePlate Alliance locked and negetive; - Most storylines temprorary blocked, you will need to complete the quest to unblock game storylines;(Boso Ta HQ storyline is unlock, because I don't know how to turn it off) - There is only one playable story now. - To unblock relations with factions you will need to capture one Xenon sector. Any Xenon sector will do - In order to activate/deactivate Modified transponder module you need to talk to ship capitan. That is If Modified transponder module installed. - Factions IFF chips drop only if player kill target and there is not other ship in 50km range, playerowned ships do not count. Pirate factions, split and terrans do not drop IFF chips.
This mod is in alpha stage. So its full of bugs. English is not my native language, so any text corrections would be welcome.