Replaces the PHQ with a new one that is lore friendly. New HQ consists of a Terran trade pier and a Terran dock. Two models to chose: New PHQ1 has an additional Terran habitat New PHQ2 has only docks
Requirements
DLC requirements
DLC name
X4: Cradle of Humanity
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Changelogs
Version 1.0.1
added compatibility with Terran HQ plot (BEFORE BORON DLC)
Version 1.0
release
Donations
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Replaces the PHQ with a new one that is lore friendly.
New HQ consists of a Terran trade pier and a Terran dock
You can choose 2 different models: New PHQ1 has an additional Terran habitat (that can not be destroyed), where the science laboratory is located New PHQ2 has the science laboratory located inside the dock module, that is made not destructible.
To avoid strange things, in each model the module where the science laboratory is located is made invulnerable. Science laboratory is invisible and is already invulnerable, but if the station is destroyed (without the above invulnerability) then it remains as a floating invisible room without connections. You could rebuild but the position of the room would then be unknown in reference to the newly built module. Since we want the laboratory to have a consistent position inside the module, the starting containing module is made invulnerable.
This mod can be used with any start and custom game, it will replace vanilla and will work normally with Boso and Dal.