Brings the battlestar Galactica and Viper Mk2 into the game as XL/ S Ship, either as new Gamestart or buildable at shipyards of all main races. Balanced for Variety and Rebalance Overhaul mod (VRO).
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File credits
Base Galactica Model by Chris Kuhn
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Changelogs
Version 1.21
fixed galactica having not targetable shields when doing a new gamestart
overall 7.0 texture and some code fixes
added new Startmenu
Version 1.20
New Hangardeck model
New Viper Dockingbay
New Viper Launchtube with Hangarbay
1x New S Turret for Galactica (Flakshield)
Galactica is now 25% bigger in size, didn´t want to redo the viper animations
Removed the M CIWS Flak turret version (just disabled the ware so the turret is still there, just not as equipment)
Disabled Galacticas arm animation for now, will come back when i get it working in a different way
Increased S-Size Ship storage, reduced amount of s-size dockingbays
some smaller misc. stuff i forgot
Version 1.11
fixed landing docks on the right arm
fixed viperloadout on new gamestart
remade viper thruster animations
adjusted viper inertia values, less nimble
adjusted m turrets for the galactica, more dmg
fixed viper production cost
adjusted galacticas thruster animations
removed the big block on galacticas docking guidance mesh
adjusted viper weapons, more dmg but now as ammo clip
adjusted impact sounds
Version 1.1
New:
- new S- Ship, Viper Mk2. fully animated with Engine/ weapon sounds from Diaspora
- light switch inside the Viper that turns the sidelights on/ off
Changes:
- changed turret macros so it also works in vanilla without vro but is still not balanced, that also means already build ships need to go into the shipyard and rebuy/ install the L- turrets
Fixes:
- some textures where updated
- some misc. stuff i dont remember
Content: - 1x new XL Ship - 1x new S Ship - 1x new L- Turret - 1x new M- Turret - 1x new Gamestart - 1x new Startmenu - 4x new Paintjobs for the Galactica - new BSG themed radar texture (delete subst_01.cat/.dat files if you dont want it) - 1x Test room inside Galactica - Hangarbay with Launchtube - Custom viper dockingbay
Gamestart: You start in Nopileos Fortune II in a Viper Mk2 near the Galactica with 20 Vipers on it´s docks, SINZA already in the inventar, 1 Milion credits, several hundred paintjobs and with Argon/ terran station module blueprints. The 4 Paintjobs are also selectable in the default skin menu, if you want to use the standard ones you will need to apply the Galactica paintjobs as modification on a shipyard.
Moving Galacticas Arms: Get into the Spacesuit and rotate to the right you will see a terran button thing, shoot or repair it to activate the arms. Disabled for now
Language: - English - other Languages will be added if the translations is provided
Problems: - The transporter button on the dockingarms are broken, you can spawn there but only get out with Shift+D - Shift + D inside the Viper in space can be tricky because of the size, hit shift+d and hold c for crouch so you fall into the cockpit
Prerequisites: VRO, it is not marked as dependencie but should be used X4 Fire and Smoke as More Rooms for Ships should work with this mod and are also recommended
Installing: You just extract the archive into your extensions folder. It should then look like that: ..\X4 Foundations\extensions\battlestar_galactica
Credits: Base Galactica/ Viper Mk2 Model by Chris Kuhn Shuulo and Jabis for helping anbd providing aid Viper Sounds by Diaspora Shattered Armistice :https://diaspora.hard-light.net/ Dradis Screen by David Gian-Cursio