About this mod
Bidirectional reputation sync with a chosen ally faction.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
- Donations
Like many people, I tend to choose an NPC faction at game start to ally with. This mod goes a step further and will sync your reputation with your chosen ally. Their friends and enemies are now your friends and enemies. Your actions will affect the reputation of your ally with that third party as well. This can be a fun way to make peace or war between factions.
Your allies actions will also affect your reputation. So this mod works well with and is highly recommended to be used alongside DeadAir's Dynamic Wars mod. It will also handle story plots where faction reputations change between each other.
SirNuke's Mod API is required so you can choose and set your ally. (Mod Support APIs at X4: Foundations Nexus - Mods and community (nexusmods.com))
Piracy playthrough:
- You can ally with the pirate factions. When allied with Yaki, Duke's Buccaneers or Scale Plate you will automatically gain their ship transponder cloaking technology which is handy for extra piracy fun.
- Enable in the Extension Options.
- Only works while you are actively piloting the ship for now.
- Any fleet subordinates will also be cloaked. Like vanilla, you cannot order your ships while cloaked.
- You will cloak as the faction of the sector owner that you are in at the time, unless it's Xenon. Unlike the Yaki story I chose not to be able to hide from Xenon.
- Damage taken or you applying damage will make you lose the cover and must try to escape or not be hit for 1 minute for the system to recharge.