X4: Foundations

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Sovrei

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ThisIsSovereign

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About this mod

A sub-mod which adds new Dreadnaught and Battlecruiser classed ships to the Star Wars Interworlds total conversion mod.

Requirements
Permissions and credits
Changelogs
This sub-mod adds new Dreadnaught and Battlecruiser classed ships (as well as some new Turrets for them), and Dreadnaught Shipyards/XXL Fabrication Bays to the Star Wars Interworlds total conversion mod. It also overhauls XL/XXL ship icons, read below for details.

A new save game is required or else Dreadnaught Shipyards won't be spawned.

Dreadnaughts (5km+ Length)

  • Eclipse-class Super Star Destroyer
    • Faction: Galactic Empire
    • Length: 17.5km
    • Acquisition: Not Purchasable/No Blueprints Obtainable
    • The Eclipse will patrol Galactic Empire territory (no invasions), to obtain it you must steal it through boarding. If destroyed, there will not be another one built.
  • Mandator II-class Star Dreadnaught
    • Faction: Corporate Sector Authority
    • Length: 8km
    • Acquisition: Blueprint Purchase Only
    • The Mandator II-class has one L size dock in its front hangar (let the AI dock the ship), this can only accommodate several of the smaller L ships. Currently those include the Arquitens, Hardcell Frigate, Imperial Light Cruiser, Interceptor Frigate, Nebulon B, Pelta, and Praetorian. It is also able to repair/resupply these ships while they are docked.
  • Bellator-class Star Dreadnaught
    • Faction: Galactic Empire
    • Length: 7.2km
    • Acquisition: Blueprint Purchase Only
  • Annihilator-class Star Dreadnaught
    • Faction: Imperial Ascendancy
    • Length: 7.2km
    • Acquisition: Blueprint Purchase Only
  • Strident-class Star Defender
    • Faction: New Republic
    • Length: 6.25km
    • Acquisition: Blueprint Purchase Only

Battlecruisers (2km - 5km Length)

  • Titan-class Star Destroyer
    • Faction: Imperial Ascendancy
    • Length: 5km
    • Acquisition: Blueprint Purchase Only
  • Procurator II-class Star Battlecruiser
    • Faction: Imperial Ascendancy
    • Length: 3.4km
    • Acquisition: Blueprint Purchase Only
  • Harrower II-class Battlecruiser
    • Faction: Sith
    • Length: 2.3km
    • Acquisition: Steal from Sith
  • Allegiance-class Star Destroyer
    • Faction: Galactic Empire
    • Length: 2.2km
    • Acquisition: Blueprint Purchase Only
  • Secutor-class Star Destroyer
    • Faction: Corporate Sector Authority
    • Length: 2.2km
    • Acquisition: Blueprint Purchase Only

Destroyers (1km - 2km Length)
  • Kandosii-type Dreadnaught
    • Faction: Mandalorian Death Watch
    • Length: 1.36km
    • Acquisition: Purchase Ship or Blueprint from Faction

Dreadnaught Shipyards


Dreadnaught Shipyards are a new kind of Shipyard added which is capable of building and maintaining XXL Ships. Ships considered too large to be built/docked at standard XL Fabrication Bays/Docks were given a new Dock Size of XXL. This applies to every ship added by this sub-mod except the Harrower II, Allegiance, Secutor, and Kandosii. These XXL ships can only be built/repaired/upgraded etc. at a station with an XXL Fabrication Bay. As these ships can take a long time to dock, the Mk1/Mk2 Docking Software for XXL Ships had it's range increased greatly to speed up the process once they are close.The Galactic Empire, Imperial Ascendancy, New Republic, CSA, and ICG have one or more Dreadnaught Shipyards. In addition, several minor corporate factions also have one.The XXL Fabrication Bay is able to handle XL and XXL ships, and the blueprint can be purchased from the Galactic Empire, Imperial Ascendancy, New Republic, CSA, and ICG.


XL/XXL Icon Overhaul

Icons for XL and XXL size ships have been overhauled. The philosophy is that when you look on the map, you should be able to immediately recognize a ship based on its icon and icon scale relative to other ships. Huge ships should instill the same sense of dread on the map as when you see them out in space. All sub-mod ship icons have been designed with this in mind, and I've made new icons for all SWI XL ships.


Tweaks


  • Removes Jumpgate Rings - Dreadnaughts need this to be able to go through the gates.
  • Removes Collision from Repair Drones, Boarding Pods, and Escape Pods - No more getting stuck on XS objects - even smaller XL ships get stuck on these/have travel drive charge interrupted by them.

    Balance/Implementation
    See the following article I have created explaining how I balanced this sub-mod in regards to ships and implementation of them into factions fleets: Notes on Balancing and Implementation.

    Recommended Mods

  • Camera Tweaks by Kaedius - Several tweaks to external cameras, very nice with huge ships.
  • Equipment Tooltips by Mycu - In the loadout screen you can now mouse over a Turret, Shield etc. to see its stats, no more going back and forth to the Encyclopedia.