Re-enable money transfer for trades between player assets. Your downstream factories no longer rob the upstream of goods without paying.
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Changelogs
Version 1.40
Update for X4 v7.5
Version 1.30
Update trade search script so that budget availability is taken into account when evaluating player faction internal trades.
Player assets now also reserve money to buy from other player assets.
Version 1.20
fix meaningless debug output
Version 1.1
Minor fixes and improvements.
Version 1.0
Initial release
Re-enable money transfer for trades between player assets.
v1.4
Update for X4 v7.5
================================== v1.3
Update trade search script so that budget availability is taken into account when evaluating player faction internal trades.
Player assets now also reserve money to buy from other player assets.
Disclaimer: V1.3 includes substantial changes. However, I really do not have time to play the game and do sufficient test recently. So be warned of potential bugs! ================================== v1.1
Trades explicitly issued by player now also transfer money (however the UI is not changed, it still displays 0Cr, but money will be debited once you confirm)
Fixes a bug where traders will deliver to stations with insufficient or no funds
Be aware that money transfer also happens for loop orders
Disclaimer: Not thoroughly tested, might have bugs. Use it at your own risk.
================================== v1.0
For trade between two player stations/buildstorages, money is transferred from the buyer's account to the seller's account.
For trade between player station/buildstorage and auto-traders directly subornated to player, money is transferred between the corresponding sub-account and player main account.
For trades explicitly issued by player through UI, no money is transferred (I would like to make it also transfer money, but do not want to mess with the UI lua scripts.)
Disclaimer: Not thoroughly tested, might have bugs. Use it at your own risk.