About this mod
Skin rework of Mortefi to give him somekind of a asian street fighter mood rather than his previous scientist/nerdy look.
- Requirements
- Permissions and credits
- Donations


--- This mod has just received a first fix to make it fully stable for 2.0 game version! Update it if you haven't done it yet. My other mods will slowly get the same treatment, please be patient as it really is a tedious task ---
Well guys, I'll remember this work... I spent huge amount of time to make this happen and I'm sure I lost a plenty of neurons in the process since I couldn't sleep during 2 night because of it! I battled on and on until every bit of stuff I wanted for mortefi came true. There were a lot of deception and angry times but in the and I came through all this mud. I have to say this one had a very high modding potential because his base asset was somewhat a little unflavorful, or very improvable we could say. Now let's do a sum up of what are the changes here although I could not write the hundred (for real) of details I altered so let's see what are the main changes now.

- His (ugly) scientist card removed, projected shadow fixed in the alphamap
- Glasses removed (There is a version that rolls it to half-vanilla = without the ugly pendant)
- Coat moved to a dark half-warm gray with a light grey lining
- Lot of details/insignas/new color areas were added and balanced all over for more complexity
- Bunch of gold parts added, 2 kind of gold were separated and unified (one darker than the other)
- Fighter under-eye make-up added to compensate his look due to the loss of his glasses
- Many assets part were corrected (central part of watch, cardridges below, armbands,etc.)
- Golden heels / tops were created for his shoes.
- Back Insign changed to the same as Xiangli Yao, their lab insign or may be brother lend it to him? (didn't like the Jinzhou dragon)
- Many normal / specular maps (light reflections, metals, volumes) were repaired or improved
- The two arm diffuse map accuracies were improved (black, linings and junctions)
- Eyes hue slightly corrected to fit better his color scheme (very close to vanilla, less yellow)
Now the explanation. To summarize, I kind of disliked the "nerdy scientist" mood of this guy while fighting. To me, the white labcoat was a turn off. I mean it's a shame, this guy had a lot of badass features and I had to change his overall mood to make him more like a fighter rather than a scientist. I mean it can still be the same person, it's just that this time you give him the time to change himself in the lockroom haha! So I immediately started by inverting this color, then the rest followed bit by bit.
This was my biggest work so far, and I'm very...no, extremely happy with the result. I played today with my skin (right after finishing all that work) and this is the first time I was almost sad to swap it to another character after his ultimate! So I guess it worked, I'm no longer traumatized by this white coat. Rest of the details I pulled into the design brings on him somekind of a badass/ronin vibe. That kimono now jumps to your face because of the new contrast and seeing many parts that became sharper or more color pertinent will be a new pleasure to discover. For instance the white of that watch was destroying it, or the leather hand was of one dark dull color, and I spent 2 hours working on those shoes! etc. I hope you'll enjoy all that.

Simply extract this .rar archive into the mod folder for your XXMI launcher installation. (A custom launcher needed to install mods for Wuthering Waves)
The location should be : C:\Users\Yourpcname\AppData\Roaming\XXMI Launcher\WWMI\Mods

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