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As promised earlier, here's a simple Java program to add flowers to an existing map: http://wyverngame.com/flowerspawner.jar
Needs to be run with 3 arguments: original top_layer.map path, new top_layer.map path and percent chance for flowers on each grass tile (this can be floating point)
If it works properly, the output should be something similar to this
>$ java -jar flowerspawner.jar top_layer.map top_layer_flowers.map 25
Creating flowers on existing grass with ~25% chance
Loaded 'top_layer.map' with size 4096
0%
3%
...
93%
96%
Finished, written to 'top_layer_flowers.map'
Keep a backup of the original top_layer.map just in case anything goes wrong.