About this mod
This mod is a mod of another mod, Better Expeditions and Legendaries (and rewards); with a few tweaks. Different enemy classes will have different health, damage and XP modifiers on them. Only legendary quality items will drop and they will be accompanied with A LOT of Legendary Reagents and Gems as rolling items is more valuable a focus.
- Permissions and credits
- Changelogs
My customizations are as follows:
All items can have sockets
Gold will drop from more sources
Only Legendary Quality items will drop
Legendary Reagents and Gems drop in mass
I should just show the archetype values, there are seriously beefed XP values.
The values for enemy archetypes are here:
<ArchetypeSpecificMultipliers>
<Multiplier Archetype="archetype_trash" DamageMultiplier="2" HPMultiplier="2.5" XPMultiplier="5" ItemQuantityMultiplier="1" ItemRarityMultiplier="1" />
<Multiplier Archetype="archetype_Elite" DamageMultiplier="1.25" HPMultiplier="1" XPMultiplier="25" ItemQuantityMultiplier="1" ItemRarityMultiplier="1" />
<Multiplier Archetype="archetype_named" DamageMultiplier="1.1" HPMultiplier="1" XPMultiplier="50" ItemQuantityMultiplier="1" ItemRarityMultiplier="1" />
<Multiplier Archetype="archetype_lieutenant" DamageMultiplier="1.15" HPMultiplier="1" XPMultiplier="10" ItemQuantityMultiplier="1" ItemRarityMultiplier="1" />
<Multiplier Archetype="archetype_trash_strong" DamageMultiplier="2" HPMultiplier="2" XPMultiplier="5" ItemQuantityMultiplier="1" ItemRarityMultiplier="1" />
<Multiplier Archetype="archetype_trash_weak" DamageMultiplier="1" HPMultiplier="2.5" XPMultiplier="5" ItemQuantityMultiplier="1" ItemRarityMultiplier="1" />
<Multiplier Archetype="archetype_summons" DamageMultiplier="5" HPMultiplier="5" XPMultiplier="2" ItemQuantityMultiplier="1" ItemRarityMultiplier="1" />
</ArchetypeSpecificMultipliers>