Upcoming ReShade Collection Preview - Vivid_Cinematic_LensFlares_DepthofField_LiteRayTracing
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I'm also working on multiple depth-of-field options, light, medium, and heavy. The ray tracing elements are the most experimental and don't work well in all situations yet. I'm quite happy with the lens flares right now and bloom. You'll notice horizontal lens flares and a circular lens flares, both of which should be tuned to trigger during spell and fun effects, as well as from very bright light sources, as one would expect from a film or from a game created in the Frostibte Engine :D.
All added cinematic effects will be on toggle hotkeys for easy access during gameplay.
WIP for now. More testing to do. Hope you like what you see so far, please endorse the image if you like or want to see more.
Cheers!
Merc