This page was last updated on 16 February 2021, 6:13PM
Changelogs
Version 0.3.1
0.3.1 - Prevent forfeit from deck builder.
0.3 - Fixed and updated for GOTY edition.
0.2 - Added basic scaling system and better recognition of enemies. The decks do slightly scale on selected game difficulty, so be aware of that. The campaign should be fully playable.
0.1 - Gwent game is triggered by an enemy or the player taking damage. Enemy deck is fully randomized. On win, all enemies within 30 units are killed. On loss, player dies.