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sjbox

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sjbox

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About this mod

Allows for an increase and customization of in-game draw distance and level of detail!
Compatible with v1.31

Requirements
Permissions and credits
Changelogs
Description
------------------
Allows for an increase and customization of in-game draw distance and level of detail!
Compatible with v1.31

Now has a menu that allows for customizing various categories as desired!

- Expect big a performance hit in crowded cities when using the Ultra draw distance mode


Formerly known as Increased LOD, the new 2.0 version of the mod has reached new heights by removing the manual file modifications and instead making all the changes through code. Less bugs, more range, better performance, more options! 





IMPORTANT
---------------------
- Making changes in the mod menu requires reloading a save to take effect.
- NPC scaling is disabled at the moment due to random crashes.




Requirements
----------------------
Shared Imports
http://www.nexusmods.com/witcher3/mods/2110/?
Bootstrap
http://www.nexusmods.com/witcher3/mods/2109/?



Installation
-----------------------
1. Extract the mod to your Witcher 3 mods directory:
e.g. "C:\GOG Games\The Witcher 3 Wild Hunt\mods"

2. Copy the bin and DLC folder to your Witcher 3 directory:

e.g. "C:\GOG Games\The Witcher 3 Wild Hunt"

3.1. Install the Shared Imports:
http://www.nexusmods.com/witcher3/mods/2110/?
  •       Extract to your mods folder.

3.2. Install the Bootstrap Mod:
http://www.nexusmods.com/witcher3/mods/2109/?
  •       Pick a version, extract to your mods folder (it may include a DLC folder as well).
  •       Open the file: "mods\modBootstrap\content\scripts\local\mods_registry.ws"
  •       Add this line of code (beneath the others): 

                   add(modCreate_IDDMod());


  •       It should look similar to this:
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
class CModRegistry extends CModFactory {
    protected function createMods() {
        // add mod creation calls here, like this:
        //
        // add(modCreate_<ModName>());
        // ...
        // see example dir
        //add(modCreate_ExampleMod());
        //add(modCreate_ExampleEntityMod());
        //add(modCreate_UiExampleMod());
        add(modCreate_IDDMod());
    }
}
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------

4. Run the game

5. Go to the mods menu
         Options -> Mods -> Increased Draw Distance

6. Under the General page press Defaults to enable the mod.

7. Load a save to see the changes!


8. Optional: Press the Defaults preset on all the other Increased Draw Distance pages