A change to White Raffard's Decoction that removes the restriction on its simultaneous use with Swallow.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Changelogs
Version 0.1
Release.
General info
A light mod that changes the interaction between White Raffard's Decoction and Swallow. In the vanilla game, using a White Raffard overwrites (in other words, removes) the active effect from a previously used Swallow. The mod changes this so that regeneration from Swallow will not be interrupted and will work for the entire duration. However, for the sake of balance, in this case the effectiveness of White Raffard will be reduced by half. Thus, vitality regeneration will be 17.5% / 30% / 50% depending on potion level. Additionally, its description has been changed.
This change is not critical for the vanilla game, but can be useful in conjunction with other mods that increase potions duration.
Note: If you use the potions in the opposite order (first Raffard, then Swallow), everything will work as usual, since the vitality increase from Raffard is applied instantly. The mod does not change the properties of potions in the usual case.
Install and uninstall
Nothing special. Unpack "modSimultaneousWhiteRaffardAndSwallow" into /mods folder. Don't forget to use Script Merger if necessary. You can delete mod at any time, it does not affect saves.
Compatibility with other mods
This mod changes literally a few lines in the files, so there should not be any special compatibility problems with other mods.
File information and other
Version 0.1 is relevant for game version 4.04. Mod edits files listed below.