The Witcher 3

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bobodori

Uploaded by

bobodori

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About this mod

White Orchard Lighting Reloaded

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I've redone so many things i can't remember all of them - most importantly fixed:
  The motion blur,
  The transitions from cave or interior to exterior,
  The fog was corrected,no more near fog on Clear weather.
  The sun is always visible,has a consistent size and it's not just a white spot on the screen.
  Redone the clouds,
  Redone the Land of Fables
  Redone whole Skellige
  Redone the swamps in No-Mans Land
  Redone the caves
  Redone the Weathers
  Fixed an ingame bug in Toussaint , there was no material assigned for the sun.
  Removed the annoying flare texture from some light sources like torches and fire.
  Added a temporary env for more shafts on some weathers.
 
 

2 Versions- one with darker nights ,one without.

Weather codes for testing the mod with the console:
All regions:
 changeweather('WT_Clear')
 changeweather('WT_Rain_Storm')
 changeweather('WT_Light_Clouds')
 changeweather('WT_Mid_Clouds')
 changeweather('WT_Heavy_Clouds')
 changeweather('WT_Fog')
White Orchard only:
 changeweather('WT_Light_Rain')
Skellige:
 changeweather('WT_Heavy_Clouds_Dark')
 changeweather('WT_Mid_Clouds_Dark')
 changeweather('WT_Mid_Clouds_Fog')
Novigrad:
 changeweather('WT_Mid_Clouds_Dark')
Toussaint:
 changeweather('WT_Heavy_Distant')