- Fixed presets positions for non-1080p resolutions. Those users will have to adjust positions again
- Fixed player being put in state of combat after exiting Edit Mode via console,
which caused various minor issues
Version 2.7
- Fixed Friendly Hud merge issues
Version 2.6
- Users can now start edit mode via console (force shows all hud modules except boat health)
Simply enter hpasdebug to start and exit it
- Stopped sound from resuming when exiting menu with edit mode on
- Fixed bug that stopped signs switch with mouse scroll from working in combat
Version 2.5
- Compatibility with Patch 1.30
- Added a current module Position/Scale msg while making changes in Edit Mode
- Removed the potion drink sound when toggling edit mode on by editing baseEffect.ws
- Removed inventoryComponent.ws and hud.ws
Version 2.4
- Removed the eating/drinking sound event upon entering edit mode ( due to buff being 'equipped' ). Edited game\components\inventoryComponent.ws to do this
- Fixed Crossbow crosshair and Area Info Not showing up
- Fixed wolf medallion opacity change not showing up immediately
Version 2.3
Added:
- Edit Mode: Change the Position/Scale of hud modules directly from the Hud with input keys
It's an optional beta feature that probably has bugs; if you don't want/need it, don't add the keybindings.
The 'No in-game menu' version does not have it (not possible).
- Buff Minimal View Mode Control
Choose the buffs minimal view mode to show:
- Only OUT of the Radial Menu
- Only IN the Radial Menu
- Both IN and OUT of the Radial Menu
- Neither IN or OUT of the Radial Menu
- A single Cornered & Default Preset for all Positions/Scales
Located in HPAS > ALL
- An option to toggle the mod on or off
Located in HPAS > ALL
- Global Scale & Opacity control
Located in HPAS > ALL
(Opacity changes are immediate)
- Menu entries to control all Hud Module Positions/Scales from one place
Located in HPAS > ALL
- Enemy Health Bar Positioning (Thanks to DJ_Kovrik)
Located in HPAS > OTHER > ENEMY HEALTH BAR
Changed:
- Separated position (NOT scale) of Buffs into two parts: IN and OUT of Radial Menu.
- Rearranged & renamed some of the menu entries
- Menu xml file renamed, so v2.2 and older users need to remove the old one
- Sliders normalized to 0-400, so all pos/scales need to be redone if v2.2 and older. i.e install as if first time
- Horizontal slider flipped so it acts intuitively, now larger number = higher positioning.
- No in-game menu: You can now change Position/Scale of all hud modules from just three files
Version 2.2
Updated for patch 1.22
Version 2.1
Updated for patch 1.21
Version 2.0
Added Boss Name/Health and Companion Portrait.
Custom Localization Fix no longer necessary.
COMPATIBLE WITH PATCH 1.11 - 1.31
FEATURES:
- Sliders to change the Position and Scale of almost all HUD modules - A global Opacity and Scale slider - Default and Cornered presets for position and scale - Control over when to show the minimal view mode for buffs - Ability to disable the mod - Optional Enemy Health Bar positioning (thanks to DJ_Kovrik'smod) - Optional Menu-less version
- EDIT MODE: a new feature which shows force all hud modules to show on screen. if you install the keybindings you can change the Positions and Scales straight from the HUD with input keys: Via Console,Via Input Keys INSTALL:
1) Use NMM or unpack the archive to <gamedirectory>\Mods\
2) Copy and paste the bin folder inside <gamedirectory>\Mods\modHudPositioningandScale into <gamedirectory> to add the in-game menu.
3) If you would like to use Edit Mode with input keys, use the ReadMe in modHudPositioningandScale\keybindings to install the keybindings.
4) In-game, go to Options > Mods > Hud Positioning And Scale > All and select either the Default or Cornered Preset. PICS EDIT MODE KEYBINDINGS:
F10: Toggle edit mode.
F11: Save current position/scale changes. Or turn on 'Save Offset On Change' in Edit Mode settings if you want to save changes immediately.
NumPad 1 and 2: Toggle through the HUD modules.
Directional Arrows: Move the module.
Mouse Scroll: Change the module's scale.
Right Shift and Right CTRL: Offset modifiers 1 and 2. Hold while changing position/scale to change by different amounts. Set offset amounts in Edit Mode settings.