Enables an injured animation state when Geralt is at low health.
Requirements
DLC requirements
DLC name
Blood and Wine
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Changelogs
Version 2.1
Rework the script by using Script Annotation of REDkit. Now it's friendly mergeable.
Version 2.0
Fixing bugs in the original version of the mod (getting stuck in the hurt stance after meditation or when instantly replenishing health to the maximum).
YOU MUST REMOVE ALL PREVIOUS VERSION FILES BEFORE INSTALLING!!!
When vitality is below 30% the 'hurt' animation from B&W (Unseen Elder's cave) plays, during which Geralt can't run or sprint. All goes back to normal after vitality is regained or if Geralt is still in danger (i.e. battle).