The Witcher 3

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cnfilmm

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cnfilmm

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80 comments

  1. jj863
    jj863
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    could we have seperate files please?
    thank you for this mod!! 
    1. Sigh1995
      Sigh1995
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      +1 Fantastic mod, Lambert's clothing is just not to my tastes. 
  2. RedNoseRider
    RedNoseRider
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    Does this work with 4.04??
    1. TheOutlaw95
      TheOutlaw95
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      Yes it does
  3. rezaznznzn
    rezaznznzn
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    thanks for your effort lambert looks so cleanšŸ’„
    but can you make it separate please? I'm ok with all of them except for vesemir
    I like my good old vanilla papa vesemiršŸ˜•
    1. CamiloDraye
      CamiloDraye
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      Same. I wanted to try red version of vesemir with a mustache or just vanilla.

      I didn't want to make a problem and tried to edit the files on my own using modkit + volvenkit but I didn't succeed. 
    2. yRaven
      yRaven
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      Yeah, i don't like Vesemir with red shirt, neither i like him without the vanilla mustache (Because it's different from the game start trailer) but i managed to change it with wolvenkit.
  4. Witcheringways
    Witcheringways
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    Thank you for this lovely mod! Adds some subtle changes that really complement the character's looks but doesn't go over the top. 
  5. deleted130071058
    deleted130071058
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    Shouldn't the faces of the Witchers be pale?
  6. CheeseWonder
    CheeseWonder
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    Hi, amazing work on bringing back the concept version of the witchers! I just have a question in regard to Lambert's belt.

    The mod you linked has the standard belt for Lambert, however, another mod by the same mod author has another version of the belt that is close to the studded appearance of it in the concept art. The thing is tho, it removes the shoulder pads that are also a part of the character design of Lambert. I'm fairly new to modding Witcher 3 so I do apologize in advance, but would it be possible through the script manager to have the appearance of Lambert in this mod, but also implement the studded sword belt in the other mod? 

    Thanks in advance :) 
    1. AlxMachine
      AlxMachine
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      I'll second you on this.

      Another interesting option for Lambert (not as "concept-looking", but IMHO the best around in terms of coolness) would be bringing back, posibly as an optional file, the belt form NPC Overhaul:

      https://staticdelivery.nexusmods.com/mods/952/images/6396/6396-1647099470-1947079406.jpeg
  7. Huhrick
    Huhrick
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    Hi all! Will this mod conflict with Characters Reworked Project
     ? Can both be installed? Thank you!
    1. Arthyom99
      Arthyom99
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      yes, give priority to CWR.
    2. Huhrick
      Huhrick
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      Thank you for your reply!
  8. omarfouad64
    omarfouad64
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    Vesemir reverts back to the blue-textured armor (Vanilla) only in the early cutscene in the game when he says ā€œas soon as sheā€™s back, weā€™ll set her to polish all the swords in Kaer Morhenā€, when Ciri went to search for the helmet of the dummy. However, after that in the rendered game, his armor is reverted to this modā€™s textures
    1. ElementaryLewis
      ElementaryLewis
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      Do you perhaps play on Classic 1.32?
    2. omarfouad64
      omarfouad64
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      Yes, I play on Classic but 1.31. Is this mod meant to be played on next-gen? 
    3. ElementaryLewis
      ElementaryLewis
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      Nono. It's fine.
      You actually encounter the pre-rendering cutscene, where the game load video (thus not loading any texture and entities).
      There is a Classic 1.32 mod (and one of the integrated Next Gen mod) that load rendering cutscene instead: Immersive Realtime Cutscenes
    4. omarfouad64
      omarfouad64
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      Okay, I understand now. Thanks for your help!
  9. vonVince
    vonVince
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    Great work ^_^
  10. exploiteddna
    exploiteddna
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    looks like vanilla enhanced was completely removed...?