Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Replaces the function of 'Replenishment' Runeword And can be used without enchantment.
What Change?
1. Enhancement still consumes adrenaline 1 point.
If anything is applied first, other signs will not apply again.
It prevent the consumption of meaningless adrenaline.
Besides first enhancement is maintained until you hit the enemy.
2. Change Enhancement Effects
Original Aard - Next melee attack is causing knock back Changed Aard - Next melee attack is causing knock back, Also additional 25% Elemental damage.
Original Igni - Next melee attack deals additional 100% fire damage ( No Burn Effect ) Changed igni - Next melee attack is causing burn effect ( No additional damage)
Original Quen - Next melee attack heals himself ( 50% of attack damage ) Changed Quen - Next melee attack heals himself ( 10% of attack damage )
Original Axii - Next melee attack is causing confusion for 3 seconds. Changed Axii - Next melee attack is causing frozen effect for 3 seconds.
Original Yrden - Next melee attack is causing slow down effect for 4 seconds. Changed Yrden - Next melee attack deals additional 35% electric damage.
3. Change Visual Effects
When activating Enhancement, New visual effect occur.