About this mod
overhalls all regions in the game, for witcher 3 next gen dx11
- Requirements
- Permissions and credits
i would recommend anyone who is using this mod to keep an eye on this mod page as i will add in more improvements in the coming days.

Changelog:
added my reshade
v1.7.6.3 some minor improvements
v1.7.6.2 fog fix and sky in toussaint
v1.7.6 fixed sky half circle bug, improved clouds
v1.7.5.5.5 not all was fixed, removed fog effect, fixed a cloud bug
v1.7.5.5 hope all is fixed now :,)
v1.7.5 swamp was buged in last update, edits to w2w file for better stability
v1.7.4 skellige crash fixed, new kaer morhen interior, eye adaption effect tweaked, edits to caves, two new weathers added Fog_Windy and Fog_Heavy
v1.7.3 purple shadows in kaer morhen and vizima is now less purple at night, tweaked exposure time in all regions
v1.7.2 small balancing changes
v1.6 redid swamp and skellige, worked on caves, balancing to almost all regions
v1.5.5
-less fog in velen and novi
v1.5
-kaer morhen nights
-some other stuff
v1.4.6
-better and brighter caves
-slightly brighter nights
-transitions work for weathers
-balancing in different regions
-improved sun
-fyke isle fix
v1.4.5
-sowy did a fugup
v1.4.4
-new cutscene lighting
-balancing changes in different regions
-some tweaks to nights
-tweakes to interiors
-new character lighting
v1.4.1
-darker nights
-1 weather fix
v1.4
-to many small changes to me to write down(tired)
-check out skellige, enjoy
v1.3
-reworked skellige
-tons of tweaks across all regions
-added in a bunch of new weather types for all regions, different clouds, fog weathers and more
-yet again worked on interiors
v1.2
-reworked Toussaint
-reworked Rain storm weathers
v1.1
-fixed fyke isle
-rewroked vizima
-reworker kaer morhen interiors
-all interiors reworked
-dandelion reworked
-caves reworked
-lighting balancing in novi, wo and swamp