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Changelogs
Version 1.2
Updated mod to work with Next Gen Version (v4.00 and above)
Reduced compression/pixel artifacts artifacts on the galaxy rim
Improved color range on the base regions
Version 1.1
Added new night sky
Used workaround to get a more visible effect in non-Toussaint regions
Galaxy rim's position now matches vanilla's galaxy rim position
This mod adds a night sky full of stars, a visible galaxy rim, a nebula and some and other interesting things for you to look at during the night. The mod works best on Toussaint since the lighting there has a clearer sky and uses a shader that boosts the already visible stars. It is not as visible in the vanilla game because of the shader used and due to having foggier nights (in vanilla lighting at least). I've tried to make it as visible as in Toussaint, but the shader used for the base game doesn't seem to allow for a higher range of colors. Does not edit any lighting or cloud files.
Installation:
1. Download the file and extract it 2. Go to your game directory and place the "mod_Stars" folder in \The Witcher 3\Mods\ (if it doesn't exist, make one) 3. Run the game.
Uninstallation:
1. Remove the installed folder from \The Witcher 3\Mods\
Note: If you are going to post about an issue you are having, be sure to post any other mods that you are using that may conflict with it and your game version and beware the mod limit. For version 1.31 of the game and above.