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Created by
hollaajithUploaded by
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About this mod
Overhauls Exploration, Combat and certain special quest specific Music. This mod is for those who have played the game so many times they just want the music to be different. Mostly replaces music from W1 and W2.
- Requirements
- Permissions and credits
- Changelogs
Also a big thank you for Ridog8 and Adenschon for their invaluable help in making this mod work.
I've created a Muisc Modding guide which can be found here --> CLICK
Exploration Music changes for the Regions:
Kaer Morhen:
Exploration : Remixed Menu music with Kaer Morhen theme from W1
White Orchard:
Exploration : Remixed A Quiet Corner and A nearly Peacful Place from W2
Replacer Version
Remixed Version
Isle of Mists:
Exploration : Dead City from W1
Velen:
Grassy Knoll and Guts Field : Day Exploration plays The Dike from W1 and at night Riverlands from W1
Replacer Version
Remixed Version for Day
Velen Grayrocks : Day Exploration plays Remix of Goodbye Leo from W1 & A quiet Corner from W2
Replacer Version
Remix Version
Velen South : Day Exploration plays Lakeside from W1
Replacer Version
Remix Version
Rest of Velen : Day Exploration plays River of Life from W1
Replacer Version
Remix Version
Velen Nights : Night Exploration plays Vizima Outskirts by Night from W1
Novigrad:
Bits : Exploration plays Temple Quarter music from W1. Remixed the Temple Quarter music from W1 to have two tracks. The two tracks plays randomly one after the other.
Replacer Version
Remix Version
Market/Harbor : Plays A watering hole in the Harbor from W2 and Trade Quarter music shortened from W1. For the night music only the quiter parts of the Trade Quarter music was chosen.
Replacer Version
Remix Versions
Outside Southern gate : Plays Flotsam before Sunrise from W2
Replacer Version
Remix Version
Rich District : Plays Shortened Trade Quarter music from W1 during day and Murky water Inn night music from W1 at night. For the day music only the 'merrier' parts was chosen.
Replacer Version
Remix Version
Temple District : Plays remixed The Order from W1. Remixed to get two tracks which plays randomly one after another.
Replacer Version
Remix Version
Sewers : Plays Through the Underworld from W2
Skellige:
Ard Skellige : Exploration plays Dwarven stone upon Dwarven stone from W2
Replacer Version
Remix Version
Ard Skelige Settlements : Plays Blue Mountains from W2 OST
Replacer Version
Remix Version
An Skellige : Exploration plays Riverlands from W1
Replacer Version
Remix Version
Faroe and Spikeroog : Exploration plays Vergen by Night from W2
Replacer Version
Remix version for Faroe
Remix Version for Spikeroog
Hindarsfjall : Exploration plays Souls in ruin from W2
Replacer Version
Remix Version
Undvik : Exploration plays Within the mist from W2
Replacer Version
Remix Version
Quest Specific Places:
Baron's Castle : Exploration plays Flotsam before Sunrise from W2
Temerian Camp : Plays Sorceresses from W2
Fyke Isle : Exploration plays Swamp from W1
Replacer Version
Remixed Version
Freya's Garden : Exploration plays extended The Order from W1
Elven Ruins in Velen and Skellige : Plays Catacombs music from W1
Replacer Version
Remixed Version
All Nilfgaard camps and Imperial Audience : Plays An army lying in wait from W2
Witcher Contract Investigation : Plays Sewers music from W1. Also plays in Hym house and Deadwight Wood
Ancient Oak and Vegelbud Residence : Old Vizima music from W1
Combat Replacers for the Regions:
Velen:
Velen Grayrocks : Combat music replaced with Song of Sword Dancer (No Vocal)
Velen South : Combat music replaced with White orchard theme
Music for Combat in Swamp still plays Steel for Humans, in most of Velen still plays Silver for Monsters and Grassy knoll/Gustfields still plays Song of Sword Dancer. But they are slightly Re-mixed.
Novigrad:
Bits : Combat music replaced with Salamndra Battle 2 from W1
Temple and Rich District : Combat music replaced with Path of Kingslayer from W2
Southern Novigrad : Combat music replaced with Night is Coming from W1. Plays during Combat in Harbor, Market and outside the Southern gate.
Rest of Novigrad : Combat music replaced with Trapped from W2
Oxenfurt : Combat music replaced with Easier said than Killed from W2
Sewers : Combat music replaced with Monster Battle 2 from W1
Skellige:
Ard Skellige and Faroe : Combat music replaced with Easier said than Killed from W2
An Skellige : Combat music replaced with Howl of the White Wolf from W2
Hindarsfjall : Combat music replaced with Violence from W2
Spikeroog : Combat music replaced with Kayran Battle from W2
Undvik : Combat music replaced with GOG Bonus track 1 for W2. Remixed to get 3 tracks which plays randomly one after another.
During Ard Skellige Monster Hunting Combat music plays Silver for Monsters, Steel for Humans, Might of Clan an Craite, Song of Sword Dancer and White Orchard Theme randomly.
Quest Specific Places:
Griffin Battle in White Orchard : Plays Song of the Sword Dancer (Metal Version) from Rydeen. Added Vocals.
Baron's Castle : Plays Battle theme 8 from W2
Elven Ruins : Plays Human Battle 2 from W1
Ciri Lofoten Battle : Plays Silver for Monsters Ash Guitar Arrange from Ash_16. Also plays during combat with Fugas on Bald Mountain. Also apparently plays during the Toad Battle unless you reloaded a save when inside the sewers. See Notes for more info.
Ciri Crones Battle : Plays Silver for Monsters (Metal version) from Rydeen. Added Vocals.
Imlerith and Eredin : Plays Boss Combat 4 from W1
Caranthir : Plays Hail to Caranthir remixed with White Orchard theme.
Olgierd : Plays Steel for Humans (Metal Version) from Games and Metal.
Iris's Greatest Fear : Plays Lazare Vocals with Drums.
Non-Metal versions of Combat Music:
Olgried Combat : Remixed Default Olgried Combat theme with Steel for Humans
Ciri Battles Crones: Silver for Monsters, Steel for Humans and Song of Sword Dancer remixed
Ciri Battles in Lofoten : Silver for Monsters
Griffin Battle in White Orchard : Remixed default White orchard combat music with Hail Caranthir
Note:
Music in Underground areas or in caves like the Sewers or Elven ruins has a vanilla bug in which sometimes if you load a save when inside these areas, then music assigned to the Region in which the area is present will play. For example, if you reload from Oxenfurt sewers then music from Oxenfurt will play.
Because of how the music files are packed in-game, this mod will be incompatible with most Music overhaul mods.
Installation/Uninstallation:
Just extract the zipped file and put 'modMusicOverhaul<version>' in the >mods< folder. If you have no mods folder, just create one.
Just delete 'modMusicOverhaul<version>' from >mods< Folder.
Use Either Replacer or Remixed Version, not both.