The Witcher 3

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SkacikPL

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skacikpl

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  1. norbertus
    norbertus
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    DOES IT WORK WITH 1.31 GOTY?
    COMMANDS DONT WORK FOR ME
    1. skacikpl
      skacikpl
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      It is compatible with all versions and variants above 1.08.
  2. LittleDevile
    LittleDevile
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    Thank you very much for this!
    1. MercerIRL
      MercerIRL
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      Where did you put the Mods.settings document?
  3. senseirain
    senseirain
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    Error [content0]game\gameplay\focus\focus.ws(207): Function 'LogWithName' does not take 1 param(s)
    Error [content0]game\gameplay\focus\focus.ws(267): Function 'LogWithName' does not take 1 param(s)
    Error [content0]game\gui\menus\gwintgamemenu.ws(107): Function 'LogWithName' does not take 1 param(s)
    Error [content0]game\player\states\vehicles\horseriding.ws(49): Function 'LogWithName' does not take 1 param(s)
    Error [content0]game\player\states\vehicles\sailing.ws(56): Function 'LogWithName' does not take 1 param(s)
    Error [content0]game\player\states\playerdialogstate.ws(4: Function 'LogWithName' does not take 1 param(s)
    Error [content0]game\player\states\aimthrow.ws(42): Function 'LogWithName' does not take 1 param(s)
    Error [content0]game\player\states\combat.ws(124): Function 'LogWithName' does not take 1 param(s)
    Error [content0]game\player\states\exploration.ws(55): Function 'LogWithName' does not take 1 param(s)
    Error [content0]game\player\states\swimming.ws(252): Function 'LogWithName' does not take 1 param(s)

    Warning [content0]engine\telemetrykeyword.ws(9): Native function 'Log' was not exported from class 'CR4TelemetryScriptProxy' in C++ code.
    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
  4. knight426
    knight426
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    Where do we exactly put this '' Mods.settings'' to ? In the mdos folder? Where?
  5. Frazzit121
    Frazzit121
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    Tried using the playerscale command, but when ever i use it Geralt looks like he is under ground. If i have a torch the fire slightly pokes out the ground.
  6. andremlanca
    andremlanca
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    Could you please add playable Tala?
    Would much appreciate playing with that c*cksucking shoemaker...
    Best regards!
  7. 43214321
    43214321
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    is it possible to add the blink from ciri or triss to Gerald ? would be awsome for evading. Looks so much better then jumping arround.

    BTW your mods are awesome. the allot
  8. assassino123456
    assassino123456
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    Its invisible when i tried to rescale heigh
  9. Lionheart508
    Lionheart508
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    I installed the folder into the mods directory and I also created the mods.settings folder, but I was not sure where to put this folder in the Witcher 3 directory and I cannot add content to an empty folder so I dont understand when you say insert this in the folder
    [modConsoleExtensions]
    Enabled=1
    Priority= <- any number goes here, relate it to your mods as this mod modifies npc.ws

    Can you help me out I really want to use this and I'm updated to 1.11 as well
    1. sargento217
      sargento217
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      i have the same problem xd
  10. seeterdead
    seeterdead
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    Does anyone know how i can use the setscale command on myself, i can use it on targets but not sure how to self use it. great extensions tho.