Witcher 3 Mod Manager + Script Manager doesn't work, lots of issue in my part. Directly putting it to "Mods" folder via Witcher 3 Files in Steam not working. Please send help, cant pass Ciri NG+
Thank you, I was a bit skeptical because of the time it was last updated and some of the comments but I decided to take a shot after reading your comment, no problems so far and no invisible Geralt like someone mentioned.
loves this, pairs well with High level Ciri, to give her more health in Deathmarch difficulty https://www.nexusmods.com/witcher3/mods/5110 no merge errors, with that one at least
And, i've edited the def_item_weapons.xml & re-bundled in script merger with my own tweaks
as much as i like the frost effect, i don't feel it makes sense without having any visible runes on the sword or even being able to add a visible glow (i've tried, sword effects mods just don't work on Ciri missions sadly)
i also tried the Slowdown effect which gives a purple Yrden like ability on hit and... i just didn't like the visual especially given that Ciri doesn't use witcher signs. So far, confusion effect which is similar to Axii/stun, the lightest weight visual effect so not immersion breaking and works well enough in combination with bleed/stagger. Lowered the physical damage because killing humans is way too easy now
oh my, just what I've been looking for, using esgo , geralt is doing fine with intense adventure , while ciri's boss fight became a disaster, couldn't survive more than two hits
This is a lot to ask I know so first very useful mod Since I use some scaling mods with damage and health modifer, just to have some fresh experience like all others do, ciri became unplayable , any boss could kill her within two strikes, so I looked and found this mod, really helps a lot, but ciri's health is still way too weak so is there any chance for some optional files which grants ciri more health, or dodge duration, or level scaling or something just to increase surviving chance ________ Update: thanks to the dude down there High Level Ciri at The Witcher 3 Nexus - Mods and community (nexusmods.com)
I'm losing all grandmaster armors and Geralt's body becomes invisible, hopefully i had a recent save backup but nonetheless very strange. I'm on ng+ and next gen, also no mod conflict on script merger.
you wont see any script conflicts as the mod doesn't contain a script but bundle only ... probably other mods with bundles got conflicts. So you could disable other mods for certain Ciri scenarios to make this mod work and change them back later as we don't need it for Geralt anyway ...
First of all ... thank you for making it for us as it did save my confidence when killing crones with Ciri during NG+ on difficult level. It works fine with Next-GEN version and I saw crones were bleeding and frozen so I could just escape and recover myself, otherwise it was too hard for me ...
I can`t use this mod with https://www.nexusmods.com/witcher3/mods/3390 . If i merge both mods, Geralt`s body become invisible. If i don`t merge both mods, neither don`t work.
what alternative did you find? i use starting swords redone. wanted try the one you linked, E3 Kaer Morhen etc. but it seems like it changes way too much stuff.
28 comments
no merge errors, with that one at least
And, i've edited the def_item_weapons.xml & re-bundled in script merger with my own tweaks
<!-- Ciri Sword-->
<ability name="Zireael 01 _Stats">
<weight type="base" min="4.2" />
<quality type="add" min="4" max="4" />
<PhysicalDamage type="base" min="333" max="444" />
<SilverDamage type="base" min="333" max="444" />
<armor_reduction type="add" min="333" max="444" />
<instant_kill_chance type="add" min="0.50" />
<critical_hit_chance type="add" min="0.25" />
<critical_hit_damage_bonus type="add" min="0.75" max="2.50" />
<LongStaggerEffect is_ability="true" />
<BleedingEffect_Crit is_ability="true" />
<ConfusionEffect is_ability="true" />
<buff_apply_chance type="add" min="0.75" />
</ability>
as much as i like the frost effect, i don't feel it makes sense without having any visible runes on the sword or even being able to add a visible glow (i've tried, sword effects mods just don't work on Ciri missions sadly)
i also tried the Slowdown effect which gives a purple Yrden like ability on hit and... i just didn't like the visual especially given that Ciri doesn't use witcher signs. So far, confusion effect which is similar to Axii/stun, the lightest weight visual effect so not immersion breaking and works well enough in combination with bleed/stagger. Lowered the physical damage because killing humans is way too easy now
using esgo , geralt is doing fine with intense adventure , while ciri's boss fight became a disaster, couldn't survive more than two hits
Since I use some scaling mods with damage and health modifer, just to have some fresh experience like all others do,
ciri became unplayable , any boss could kill her within two strikes, so I looked and found this mod, really helps a lot, but ciri's health is still way too weak
so is there any chance for some optional files which grants ciri more health, or dodge duration, or level scaling or something
just to increase surviving chance
________
Update: thanks to the dude down there
High Level Ciri at The Witcher 3 Nexus - Mods and community (nexusmods.com)
what i use is definitely compatible