- Firstly you need a $ 5,00 tier subscription on Marty MCFly (Pascal Gilcher) Patreon Page;
- Join on his Discord Server and there, download the latest version of Reshade_GI_Beta and extract the Shaders and Textures folder to anywhere;
- With Reshade ALREADY INSTALLED in your game, cut/paste these two folders inside reshade-shaders folder and YES to overwrite. Now, open the Phoenix.ini file and paste this line above Techniques=.........:
- In game, open Reshade menu (home key), check RTGlobalIllumination box, close the menu and enjoy!!! Be warned that Ray Tracing GI can be VERY PERFORMANCE DEMANDING, depending on your system specs!
First of all just want to say the reshade is looking quite nice. I'm using it on top of Vanilla Lighting and Weather 2.0. However I turned off LUT because it lifted the black level quite a bit. Is that the intention with LUT? If the goal is to go cinematic look, I understand. Movies tend of not have such deep black levels, but to me it felt too lifted.
This reshade looks great with Phoenix Lighting Mod, is too dark at night for my taste. (Download: Visions of a Witcher Reshade - Phoenix Lighting Mod_v1.0)
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- Firstly you need a $ 5,00 tier subscription on Marty MCFly (Pascal Gilcher) Patreon Page;
- Join on his Discord Server and there, download the latest version of Reshade_GI_Beta and extract the Shaders and Textures folder to anywhere;
- With Reshade ALREADY INSTALLED in your game, cut/paste these two folders inside reshade-shaders folder and YES to overwrite. Now, open the Phoenix.ini file and paste this line above Techniques=.........:
PreprocessorDefinitions=,INFINITE_BOUNCES=0,SKYCOLOR_MODE=2,IMAGEBASEDLIGHTING=0,MATERIAL_TYPE=0,SMOOTHNORMALS=0
/\ This one NEED TO BE THE FIRST LINE of the file!!
After, paste all these lines at the bottom, save the file and close:
[qUINT_rtgi.fx]
FADEOUT_MODE_UI=2
RT_AO_AMOUNT=2.750000
RT_BACKFACE_MIRROR=1
RT_DEBUG_VIEW=0
RT_DO_RENDER=0
RT_FADE_DEPTH=0.875000
RT_HIGHP_LIGHT_SPREAD=1
RT_IBL_AMOUT=0.000000
RT_IL_AMOUNT=1.750000
RT_IL_BOUNCE_WEIGHT=0.000000
RT_RAY_AMOUNT=6
RT_RAY_STEPS=20
RT_ROUGHNESS=1.000000
RT_SAMPLE_RADIUS=12.000000
RT_SAMPLE_RADIUS_FAR=0.000000
RT_SPECULAR=1.000000
RT_Z_THICKNESS=0.500000
SKY_COLOR=1.000000,1.000000,1.000000
SKY_COLOR_AMBIENT_MIX=0.300000
SKY_COLOR_AMT=0.700000
SKY_COLOR_SAT=1.000000
SKY_COLOR_TINT=1.000000,1.000000,1.000000
UIHELP=0
UIHELP2=0
- In game, open Reshade menu (home key), check RTGlobalIllumination box, close the menu and enjoy!!! Be warned that Ray Tracing GI can be VERY PERFORMANCE DEMANDING, depending on your system specs!