The Witcher 3

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PaulR0013

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paulr0013

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About this mod

This mod seeks to fix some quirky placements in the game such as Geralt standing on top of a stack of books after shopping with the Book Merchant in Novigrad and being teleported outside when talking to the Innkeep in Dandelion's Cabaret.

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Description
This mod fixes several quirky placement bugs throughout the game.  Some of these can impact gameplay such as teleporting Geralt to other locations, while some of them are annoying nuisances like being place on top of a stack of books.  This is currently a work in progress and I will add new fixes as I find them.

Issue #1: Novigrad Book Merchant
When shopping with the Book Merchant in Novigrad, Geralt is strangely placed on top of a stack of books after exiting the dialogue.  This mod places Geralt to the side of the stack of books.

Issue #2: Chameleon Innkeep (Dandelion's Cabaret)
When talking to the Innkeep inside of Dandelion's cabaret, both Geralt and the Innkeep are mysteriously teleported to other parts of the establishment, including outside the building!  This mod keeps both Geralt and the Innkeep inside the building and they conclude their conversation in the proper positions.

Issue #3: Bram (merchant who is attacked by the griffin in White Orchard)
After talking with Bram and closing the menu, he does this weird thing where he slides straight backwards about two feet.  Not a huge bug and it doesn't hinder gameplay, but it looks quirky to see him slide backward without his legs moving like he is on wheels.  I fixed it so he stays in place when you exit the dialogue with him.

Issue #4: Ermion (under the big tree)
This issue suffers from the same "SafePlacement" setting that affects Dandelion's Innkeep.  When you talk to Ermion in the cave under the big tree, Geralt and Ermion are both mysteriously teleported outside.  This mod fixes it so that Geralt and Ermion correctly stay in the cave.

Issue #5: Oxenfurt Blacksmith
This one is awkward because when you arrive at the Oxenfurt Blacksmith's stall, he is hammering away with his back to Geralt.  When you enter the dialogue, it places Geralt in front of the Blacksmith rather than having the Blacksmith turn around to face Geralt.  Upon closing the dialogue, the game recognizes that Geralt is placed incorrectly in the Blacksmith's stall - but it places him in a strange position behind the Blacksmith with Geralt facing the wall away from the Blacksmith!  This mod slightly shifts Geralt's position when speaking to the Blacksmith so that when the dialogue closes, he is placed in the same position as he was when talking to the Blacksmith.

Issue #6: Hattori
Whenever you talk to Hattori the Master Blacksmith, it teleports you away from his shop into the middle of the thoroughfare.  This mod fixes the dialogue so that Hattori properly remains inside his stall and Geralt outside the stall.

Issue #7: Novigrad Fish Market Blacksmith
Another weird teleporting bug.  When Geralt interacts with the Fish Market Blacksmith in Novigrad, both are teleported out into the middle of the market away from the merchant's stall.  This mods keeps both the merchant and Geralt inside the stall.

Issue #8: Elsa (White Orchard Innkeep during the Prologue)
For reasons I can't fathom, CDPR tried to place Geralt in between a counter, a post, and a fish barrel upon exiting the dialogue with Elsa.  To fit him into such a small space, he is placed almost on top of Elsa.  As a result, this creates a collision between the two which results in Elsa crying out and dropping her broom.  This mod gives adequate spacing between Geralt and Elsa so that each can go about their business without colliding with the other.

Issue#9: Seven Cats Innkeep
Another in the series of headscratching "SafePlacement" issues.  When you talk to this Innkeep, both Geralt and the Innkeep are mysteriously teleported to the middle of the inn.  This fix keeps them both properly placed at the counter of the bar.

Issue #10: Cunny of the Goose Innkeep
Like the Seven Cats Innkeep, this is yet another of the "SafePlacement" related issues.  When you talk to the Innkeep, both Geralt and the Innkeep are mysteriously teleported away from the bar.  This fix keeps both of them properly placed at the counter of the bar.

Issue #11: Novigrad Square Herbalist
Yet another in the series of buggy "SafePlacement" issues.  When you exit the dialogue with the herbalist in Novigrad Square (near Vimme Vivaldi's bank), Geralt is teleported away from the merchant's stall.  This fix keeps him in the stall in front of the merchant.

Issue #12: Harviken Blacksmith
When you talk to this merchant, Geralt is shifted to the left of the position he was in when he walked up to the merchant, and he is placed in the center of a wall (like the Lindenvale Innkeeper bug).  Then, when exiting the dialogue, Geralt is dropped behind the merchant.  This fix keeps Geralt placed in the same position he was when he walked up to the merchant, and it adjusts the camera to keep him away from the wall.  When exiting the dialogue, Geralt remains in front of the merchant where he was when he walked up.

Issue #13: Margarita Laux-Antille (Dandelion's Cabaret)
Still another in the series of "SafePlacement" issues.  When Margarita is at Dandelion's Cabaret, she is holed up inside one of the rooms on the second floor.  When you talk to her, both Geralt and Margarita are magically teleported outside of the room into the hallway.  This fix keeps both of them placed inside the room after exiting the dialogue.

Placeholder: More to come - I am still investigating other occasions where quirky placement occurs!


Installation
Install by placing mod in the game's \mods folder or use a mod manager.


Compatibility
Use script merger to identify and resolve any conflicts.


Thanks and Credit
Special thanks to Divergent444DennisDennisDennisMaiakovskyyMoahofer30Zowbaidzohar666DaVincix, and Walteriusmaximus for bringing these quirky bugs to my attention.


Other Works
My collection of mods: