About this mod
Made dismemberment an instant kill effect only work on weak enemies.
- Permissions and credits
This mod made it so that dismemberment is now an instant kill effect against weak enemies.
Vanilla
- Whenever you kill an enemy whose module is dismemberable, if your sword has a dismember chance, there is a chance to dismember it. If it was a critical hit or finisher, instead just dismember it. Oddly enough, dismember chance from the trophy is ignored.
Modded
- Whenever you strike a human-sized non-boss enemy, there is a 5% chance to dismember it outright. The chance is increased by both sword and trophy. (A human-sized enemy is an enemy able to be knocked down by Aard)
- Vanilla instant kill still has a cooldown, but it can now affect enemies who are immue to instant kills; it doesn't kill it outright, but instead deals 4x damage and forcibly staggers it. The damage popup will suggest that it's an instant kill.
- Huge enemies that are not immune to instant kills are made immune to instant kills, making them not get killed outright, but instead take 4x damage and stagger.
- If you stike with a heavy blow, the chance to dismember and the chance to instant kill are multiplied by x1.6.
Possibly Asked Questions
Q: Does it make the game too easy?
A: I don't think so. After all what's the use of instant kills in an RPG where bosses and elite enemies are immue to them?
Q: Can I have a version that doesn't change vanilla instant kill behavior?
A: Just if you can bear the ridiculousness that instant kill and dismemberment means the same thing except dismemberment is more common and trends to have higher chance.
Q: Does enemy level affect this?
A: No, it doesn't. A level 100 normal bandit will be dismembered by a level 10 Geralt who mounted a griffin head on Roach.
Q: Too frequently played instant kill slow motions bugged me. Any solution?
A: No Slow Motion and Disable Finisher Camera are the mod for you. I personally play with both of them.