Hey i use your other three animation mods, really like your efforts there.
Here i have the question: What is, or is there something, different to the existing mods which, afaik, provide the same function?
I'm using the one from this page (Better Combat Animations) https://www.nexusmods.com/witcher3/mods/2538?tab=files ... for ages, and it works flawless for me. So i'm wondering if i should use yours instead, when it has an advantage. Btw., that mod Disable Cinematic Kill Cam uses the same script file, but i didn't look into yours or the other now.
Hey, actually I wasn't aware of that mod until I made mine. I searched for "Finisher" and other keywords but nothing came up. I did find it afterwards tho, but I decided to upload mine as a standalone because I figured it's an optional file buried within another mod.
Now I noticed it has 3k downloads lol. It seems people can find it just fine and I'm considering deleting mine.
Anyway, to answer your question, no, my mod doesn't offer any advantages. The only advantage is that mine makes a smaller change(just one line). It seems that in Disable Cinematic Kill Cam some lines were removed to disable slow effects but I didn't notice any slowing effects with my version anyway. To be honest, you shouldn't care which one you use if it works for you - mine just makes a smaller change so it should lead to fewer theoretical complications.
It has a lot downloads, because Better Combat Animations at the time was one of the most frequented combat animation mods.
But you are right, it is buried. I would keep your alive here, especially since it is somehow different, as you say, and offers simpler merge. I might take time in future to check if there is a difference in-game.
Well, but there is at least still one other mod which is doing that slow-mo kill cam removal, too. https://www.nexusmods.com/witcher3/mods/4233?tab=description ... possibly also slightly different.
10 comments
Here i have the question: What is, or is there something, different to the existing mods which, afaik, provide the same function?
I'm using the one from this page (Better Combat Animations) https://www.nexusmods.com/witcher3/mods/2538?tab=files ... for ages, and it works flawless for me. So i'm wondering if i should use yours instead, when it has an advantage. Btw., that mod Disable Cinematic Kill Cam uses the same script file, but i didn't look into yours or the other now.
Now I noticed it has 3k downloads lol. It seems people can find it just fine and I'm considering deleting mine.
Anyway, to answer your question, no, my mod doesn't offer any advantages. The only advantage is that mine makes a smaller change(just one line). It seems that in Disable Cinematic Kill Cam some lines were removed to disable slow effects but I didn't notice any slowing effects with my version anyway. To be honest, you shouldn't care which one you use if it works for you - mine just makes a smaller change so it should lead to fewer theoretical complications.
It has a lot downloads, because Better Combat Animations at the time was one of the most frequented combat animation mods.
But you are right, it is buried. I would keep your alive here, especially since it is somehow different, as you say, and offers simpler merge.
I might take time in future to check if there is a difference in-game.
Well, but there is at least still one other mod which is doing that slow-mo kill cam removal, too.
https://www.nexusmods.com/witcher3/mods/4233?tab=description ... possibly also slightly different.
Be advised that u forgot to create the mod folder itself - there's a content folder inside the .zip!
Maybe u were in a hurry
:D